Garry's Mod

Garry's Mod

Glide // Styled's Vehicle Base
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更新于:11 月 20 日 上午 11:35
作者:StyledStrike

- Added an admin-only Instant Vehicle Repair SWEP (Thanks, Vitroze!)
- Fixed a infinite loop/crash when using Realistic Car Dealer (Thanks, Vitroze!)
- Added console variable to enable player damage on hard collisions: glide_enable_damage_player_on_collision, glide_player_collision_damage_multiplier (Thanks, Vitroze!)
- Store the original EntityMeta:IsVehicle function before overridding it (for Lua autorefresh)

更新于:11 月 17 日 上午 8:47
作者:StyledStrike

- Tweaked the crosshair for the Vehicle Repair weapon (to avoid "black-only outlines" on certain display resolutions)
- Tweaked default fade distance for engine sounds
- Tweaked WebAudio logic that checks the room size for echo/reverb effects

更新于:11 月 14 日 下午 5:24
作者:StyledStrike

- I forgot to include newer versions of the WebAudio HTML code - WebAudio may have not worked for you before this update

更新于:11 月 13 日 上午 11:10
作者:StyledStrike

- Workaround for a faulty addon that is overriding the Player global function with a string

更新于:11 月 12 日 上午 10:53
作者:StyledStrike

- Muffle WebAudio engine sounds when behind a wall

更新于:11 月 11 日 下午 6:35
作者:StyledStrike

- Tweak WebAudio first-person effects

更新于:11 月 11 日 下午 1:57
作者:StyledStrike

- Make the Sound Browser show source origin information of soundscripts and Glide SoundSets too
- Added BrakeLoopSound option to the Miscellaneous sounds tool

更新于:11 月 11 日 上午 11:41
作者:StyledStrike

- Improved Sound Browser
- Save vehicle bodygroups and skins on dupes
- Use player aim position when drawing Homing Launcher's crosshair (for 3rd person camera addons)

更新于:11 月 10 日 上午 8:17
作者:StyledStrike

- Reverted "Scale sprites depending on the camera distance"
- Added a few WebAudio-only EngineStream parameters

更新于:11 月 8 日 下午 10:42
作者:StyledStrike

- Fix WebAudio HTML page not loading due to an issue with the workshop addon uploader