Garry's Mod
Glide // Styled's Vehicle Base
189件中 101-110 を表示
< 1 ... 9  10  11  12  13 ... 19 >
更新:3月25日 @ 18時21分
更新者:StyledStrike

- Added vehicle: P-996 LAZER
- Added afterburner effects to be used on the future

更新:3月25日 @ 7時37分
更新者:StyledStrike

- Tweaked default motorcycle air control forces
- Don't keep motorcycles upright when exiting at high speed
- Allow developers to override headlight sprite/light color on ENT.Headlights and ENT.LightSprites

更新:3月22日 @ 10時20分
更新者:StyledStrike

- Changed JB 700 headlight texture
- Tweaked Bati 801 skidmark width
- Tweaked damaged engine sound volume
- Tweaked default ENT.EngineDamageMultiplier value
- Tweaked wheel forward force logic

更新:3月21日 @ 21時56分
更新者:StyledStrike

- Added vehicle: Bati 801
- Tweaked first person camera offset for a few vehicles
- Set FVPHYSICS_NO_PLAYER_PICKUP flag when initializing the physics object

更新:3月20日 @ 9時31分
更新者:StyledStrike

- Added missing spawn icon for the JB 700
- Added Infernus/JB 700 wheel models to the Wheel Model tool

更新:3月20日 @ 9時20分
更新者:StyledStrike

- Added new vehicle: JB 700

更新:3月19日 @ 21時08分
更新者:StyledStrike

- Tweaked burnout logic
- Improved J-turn logic, removed ENT.JTurnOppositeYawDrag
- Tweaked default ENT.AngularDrag for cars

更新:3月19日 @ 8時14分
更新者:StyledStrike

- Main/tail helicopter rotors are now optional for vehicle creators, by setting ENT.MainRotorModel and/or ENT.TailRotorModel to a empty string
- Added new overridable helicopter functions: ENT:ShouldAllowRotorSpin, ENT:ShouldGoOutOfControl, ENT:HandleOutOfControl, and ENT:CreateRotors (Thanks, kirillbrest123!)
- Fixed full throttle display in HUD (Thanks, Flarky55!)
- Fixed Russian localization (Thanks, Flarky55!)

更新:3月18日 @ 8時13分
更新者:StyledStrike

- Fixed motorcycles being "slippery" due to the J-turn logic from the last update

更新:3月18日 @ 7時50分
更新者:StyledStrike

- Made J-turns possible
- Tweaked Infernus audio volume
- Tweaked camera decay constants
- Converted motorcycle ENT.YawDrag to a regular entity variable on the base class