Garry's Mod

Garry's Mod

DoD:S Weapons on M9K Base
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Uppdatering: 12 sep, 2013 @ 23:45

Uppdatering: 12 sep, 2013 @ 23:39

I think Einstien said that insanity is repeating the same action and expecting a different result. Something like that. I don't know, I just want to go to sleep. :(

Uppdatering: 12 sep, 2013 @ 23:37

I think Einstien said that insanity is repeating the same action and expecting a different result. Something like that. I don't know, I just want to go to sleep. :(

Uppdatering: 12 sep, 2013 @ 23:27

Uppdatering: 12 sep, 2013 @ 23:25

None Provided

Uppdatering: 12 sep, 2013 @ 23:23

None Provided

Uppdatering: 12 sep, 2013 @ 23:18

Guess I should start writing batches to make these updates easier.

Uppdatering: 12 sep, 2013 @ 20:01

Added optional Dynamic Recoil

Fixed Shotgun Reload Animations in Multiplayer

fixed Penetration disabler, hopefully for the last time

M9KGasEffect can now be used clientside if the server hasn't killed it themselves.

Uppdatering: 22 aug, 2013 @ 14:52

More update to the penetratoin disabler

Uppdatering: 12 aug, 2013 @ 14:36

Corrected penetration disabler