Garry's Mod
DoD:S Weapons on M9K Base
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Обновление: 12 сен. 2013 г. в 23:45

Обновление: 12 сен. 2013 г. в 23:39

I think Einstien said that insanity is repeating the same action and expecting a different result. Something like that. I don't know, I just want to go to sleep. :(

Обновление: 12 сен. 2013 г. в 23:37

I think Einstien said that insanity is repeating the same action and expecting a different result. Something like that. I don't know, I just want to go to sleep. :(

Обновление: 12 сен. 2013 г. в 23:27

Обновление: 12 сен. 2013 г. в 23:25

None Provided

Обновление: 12 сен. 2013 г. в 23:23

None Provided

Обновление: 12 сен. 2013 г. в 23:18

Guess I should start writing batches to make these updates easier.

Обновление: 12 сен. 2013 г. в 20:01

Added optional Dynamic Recoil

Fixed Shotgun Reload Animations in Multiplayer

fixed Penetration disabler, hopefully for the last time

M9KGasEffect can now be used clientside if the server hasn't killed it themselves.

Обновление: 22 авг. 2013 г. в 14:52

More update to the penetratoin disabler

Обновление: 12 авг. 2013 г. в 14:36

Corrected penetration disabler