oecrophy
oecrophy
Germany

"Skill" happens because a large number of things amazingly fail to go wrong.
:shibuya:

"Skill" happens because a large number of things amazingly fail to go wrong.
:shibuya:
Currently Offline
Video Showcase
Dead by Daylight | Entitled Survivor Edition: “Refund for the Pain”
2 1
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A person’s true character shows when they have the power to hurt others without fear of consequences.
Artwork Showcase
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4 1
Video Showcase
Dead by Daylight - Talk Like Gods, Play Like Bots | Thread Certified, Ego Amplified
2
Featured Artwork Showcase
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4
Artwork Showcase
pew pew
5 2
Review Showcase
3,242 Hours played
Alright, imagine you're stuck in some creepy, post-apocalyptic lab, surrounded by these nasty creatures that... okay, they don’t look that bad, but trust me, your squad will pay for every little screw-up, and one tiny mistake can wipe you all out in seconds. You’re rolling with three of your mates, and you're still friends (the STILL friends part is crucial), armed with the right gear, a bit of ambition, and some willpower to make it through...

And then the first guy gets spotted by a massive, tentacle-filled monster because he wasn’t paying attention. Everyone freaks out, and from that moment on, the countdown to your friendship's doom starts.

Welcome to GTFO – the game where every scream into the dark reminds you just how totally unprepared and lost you are. You don’t go in with full resources, and you sure as hell won’t be getting any more down there. Teamwork is the name of the game, but so is planning, positioning, and don’t even get me started on positioning – if someone stands in the wrong spot, you’re basically screwed. You try to help each other out, but in the end, someone’s always yelling, “Why are you dead AGAIN?!” or “Why did you wake up THAT room?!”

And here’s the real kicker: when the first mess-up happens – and it WILL – it’s like a snowball of disaster. One person bites the dust, another accidentally shoots, bringing in 15 more enemies, the third guy tries to get a better spot and wakes up even more monsters, and the fourth… yeah, the fourth gets taken out by friendly fire because someone forgot that their teammate’s actually standing in front of them. It's a glorious, chaotic mess.

The atmosphere? Terrifying. Visibility? Don´t expect to see anything. You’re basically standing in fog, about 1% health, and sometimes zero ammo because your team’s like, "What, we didn’t need that, right?" (Super important to have that stuff, by the way.) You know that any wrong move can kill you and your whole squad.

Tactics, positioning, prep, and communication? All super important. So, if you’re down to test your friendship (or just wanna lose a couple of friends), GTFO is the perfect way to do it.
Favorite Game
Favorite Group
Deutschsprachige GTFO Gruppe
480
Members
23
In-Game
115
Online
182
In Chat
Favorite Game
3,171
Hours played
36
Achievements
Featured Artwork Showcase
latern
2
Screenshot Showcase
The First Berserker: Khazan
2 1
Screenshot Showcase
The First Berserker: Khazan
Recent Activity
34 hrs on record
last played on 31 May
11,412 hrs on record
last played on 30 May
123 hrs on record
last played on 26 May
21 hours ago 
+rep A sweet Nurse <3, "scared off" the rest of my crybaby team after first chase but let me live
28 May @ 7:47am 
HOLY CHRONICALLY ONLINE
27 May @ 10:22pm 
@Moruial you and your team were dead at 5 gens. :narcissu04:Why would I not grab those free insta-down snacks to go? :shopper: If I’m so bad and your squad got wiped at 5 gens, then what does that make you? free BP with legs? :malsook:
27 May @ 6:51pm 
Played as a toxic killer, continuously attempted to slug the entire round. What a ♥♥♥♥♥♥♥ loser. Couldn't even win without slugging and tunneling.
25 May @ 12:17pm 
+rep A good player, just needs to work on looping, pallet mindgames, flashlight saves, window vaults, safe unhooks, gen efficiency, totem hunting, hex protection, boon placement, exhaustion management, medkit heals, key usage, map awareness, killer power counters, add-on prediction, proximity chat, not DCing, teabagging etiquette, hatch rushing, Mori escapes, 360s, and surviving.
18 May @ 1:12am 
+ REP cool player ^_^

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