Dustin
Niederosterreich, Austria
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Siege is a game with incredible potential—and Ubisoft has spent the last few years doing everything they can to bury it under layers of frustration, broken mechanics, and a cheat problem so bad it could be used as a case study in how not to run a competitive shooter.

Let’s get this out of the way: Siege is, at its core, an incredible idea. tactical gameplay, unique operators, destructible environments, clutch-or-die scenarios—it’s the kind of shooter that can give you an adrenaline rush and make you feel like a genius… when it works.

But it rarely works as intended anymore, and the main reason for that is simple:

This game has a cheating problem so widespread and persistent it’s basically a core gameplay feature now.

Wallhacks, aimbots, teleporting, invincibility—pick your poison. The higher you go in ranked, the more blatant and bizarre the cheating becomes. Some hackers don’t even hide it. They’ll sprint into the objective room, flick-shot every head in 0.3 seconds, and type “gg ez” before the round is over. And the kicker? You’ll probably see them again tomorrow, still playing, still cheating, still laughing.

How is this STILL a thing in 2025? We’re a decade into Siege’s lifespan and somehow the cheating situation feels worse than ever. Ubisoft’s anti-cheat (BattlEye) might as well be a scarecrow—useless, motionless, and probably built in 2015.

And no, “ban waves” don’t help when they come once every blue moon and only catch the lowest-effort script kiddies. The real issue is that the game has become a testing ground for private cheats that anti-cheat developers can’t keep up with.

You think you're helping when you report someone. But let's be honest: Does anything actually happen? I’ve reported dozens—no, hundreds—of suspicious players over the years. Not once have I received confirmation that action was taken. And if they were banned? Congrats, their alt account will be back in 20 minutes, loaded with the same cheat pack.

Worse, console players are now dealing with XIM users and mouse spoofers, making Siege one of the few shooters where cheating has infested both PC and console ecosystems.

What’s Ubisoft’s solution to all this? Oh, don’t worry—they’ve been hard at work! Just… not on anti-cheat.

It’s clear where the priorities lie. Ubisoft has no problem monetizing the game like it’s a live-service cash cow, but investing in real-time cheat detection, active moderation, or even basic transparency around reports? Forget it.

And don’t think cheating is the only issue. The core gameplay has slowly been choked by:

overloaded operator abilities — Utility creep is out of control.

stupidly designed new maps and map reworks that kill verticality and creativity

overall bad servers, awful hit-registration and latency-based gunfights that reward whoever’s internet breaks reality first

really terrible matchmaking and a ranked system that punishes solo queue players and promotes boosting

literal game-breaking bugs and glitches on a massive scale both unintentionally occurring and intentionally exploited by players

inferior performance and numerous crashes

incredible imbalance

Even if you don’t run into a cheater (VERY RARE), you're still rolling dice on whether your teammates will rage quit, throw, or be AFK after getting prefired by someone who definitely wasn’t hacking (but kinda was).

Final Thoughts: Siege Deserves Better. So Do You.
Siege had something special. It was a game that rewarded strategy, coordination, and brains over twitch reflexes. But now? It’s an exhausting, frustrating mess that can be unplayable for weeks at a time because of rampant cheating and developer apathy.

If you're thinking of getting into this game in 2025, let me put it this way:

Do you enjoy tactical shooters?

Do you enjoy trying hard, communicating, and improving?

Do you like fair competition?

Then don’t play Siege.

Unless Ubisoft wakes up and takes the cheating crisis seriously—which seems increasingly unlikely—Rainbow Six Siege is a game where great ideas go to die, buried under a mountain of wallhacks, broken promises, and overpriced cosmetics.

Save your money. Save your sanity. This game isn’t worth it anymore, and I say that as someone with almost 3000 hours in it.

I'm tired

#SaveSiege | spread the message

https://x.com/SpoitR6/status/1987210677295964231?s=20
Screenshot Showcase
Tom Clancy's Rainbow Six® Siege X
Screenshot Showcase
Tom Clancy's Rainbow Six® Siege X
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2,998 hrs on record
last played on 2 Feb
1,217 hrs on record
last played on 7 Jan
Jirro 23 Dec, 2025 @ 7:54am 
nahhh aint no way
:GiveHug:
Dustin 23 Dec, 2025 @ 6:37am 
Is that you.. Obito? :steamhappy:
Jirro 23 Dec, 2025 @ 5:21am 
Dustin noch am Leben in the big 2025?!
</3 12 Dec, 2025 @ 8:19am 
komm schwechat
Ziegenmann 20 Aug, 2025 @ 12:14pm 
LLLLLLLLLLL
Dustin 12 Aug, 2025 @ 10:44am 
⸜(。˃ ᵕ ˂ )⸝♡