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252
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Recent reviews by azorex

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Showing 1-10 of 29 entries
No one has rated this review as helpful yet
50.2 hrs on record (5.5 hrs at review time)
Early Access Review
i love wow m+ therefore i love this game :)

you can tell the game was made with a lot of love! shoutout to the people who manage the community

hope all the best for this game!
Posted 16 October, 2025.
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No one has rated this review as helpful yet
1
22.1 hrs on record (14.0 hrs at review time)
DELTARUNE makes you feel like a kid again.

Most of us have to admit: we wouldn't play a retro style RPG. They just wouldn't sell. There's a reason this is the only majorly successful one. But here you can tell that this is the game Toby Fox always wanted to make, and why UNDERTALE is just a tech demo for this game.

It's so much more ambitious in its characters, story, bosses, and even elements of gameplay that make it so refreshing if you played UNDERTALE way back when.

A famous writer once said that you should be able to tell who is speaking just by their text, and nothing else. This game does that and more. Each character is so unique in the way they talk and so much more personality shines through than the most high budget motion captured AAA games with S+ tier voice actors. It's insane how he does it. I can see why it took so long.

The game itself through its current four chapters is much more of a fantasy roleplaying game, with traditional RPG mechanics and story tones. I think this serves a bigger purpose - and that's to enable our nostalgia. Characters will lament the fact that these worlds they enter are merely just fictional worlds, and that's something we experience all day as people who play games. Including this one.

In the spirit of not spoiling much, there is a much deeper story here which Toby seems to have woven in. You have to look for it. You have to be one of the crazy fans theorycrafting. And if you can dig through all dirt to find the shine, it's there and it's worth it (so far), however if you just look to the surface, I don't know if there is enough there to make that much of an impression of you.

Music is great, perhaps not to the level of UNDERTALE yet but there are some tracks that I love. It takes more of an adventurous tone rather than banger after banger of UNDERTALE.

Bosses are amazing. A certain "dark" boss of chapter 4 was one of the funniest and most memorable I've ever played in a game. I died because I was laughing. Chapter 3's character animations are hilarious. The game is incredibly funny overall but with serious undertones that can be described as "lets work together team!", that is to say, it's for kids, but it doesn't feel that way. I'm 25 and still feel emotional. It's not a game for kids, it's a game for adults to be reminded of those times, and to push away the layers of dirt and grime that the years, and jobs, and growing up have built onto us. It's a temporary escape of being an adult to something much more fun, lighthearted and serious when it needs to be.

UNDERTALE is one of my favorite games ever because it was made with such passion and heart. Not for any other reason. DELTARUNE is that, except Toby Fox is actually trying to make something more grand, more epic, and more unique. I didn't know that was possible, but so far it is with these chapters. Let's see how the rest of them are in the coming years *cry*, but if it's anything like what we've experienced so far, then we're in for an all timer.

I can talk so much more about this game and its themes but I'm too lazy. Go play this game yourself. Or wait until they are all out. Your call!
Posted 29 June, 2025. Last edited 29 June, 2025.
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1 person found this review helpful
0.0 hrs on record
This game and DLC is great. The DLC expands on the main game in a meaningful way, and even though its a prequel, the things you learn about the base game are really heartfelt and impactful.

I think the bosses are a step up over the base game, and the last boss is definitely an all timer in any soulslike game.

The zones overall are great, and the pacing is good too. New weapons and legion arms are amazing too, if you'd want something different.

It's more of the same, just expanded. And if you love the story and lore (it's one of the best things about Lies of P), then you'll like this because it answers a lot of questions and gives you a lot of revelations. It doesn't give you a whole lot to think about like the main game, but it recontexualises some of the characters and makes you think differently about the main game's story (apart from the themes.

Overall, Lies of P remains up there with even some of fromsoftware's best, and NEOWIZ should be proud of what they made, becasue the game is not only geogeous, directed amazingly, have great music, good boss fights, is really fun (most important) it now also has a DLC to stand up to the likes of Dark Souls III, Bloodborne and now Elden Ring.

I recommend!!!
Posted 10 June, 2025. Last edited 10 June, 2025.
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73 people found this review helpful
3
2
2
9
16.5 hrs on record
Introduction
When I saw that first teaser trailer four years ago I had never been more excited for a game. Fast forward, and I spent $140 AUD for the early access because I wanted to give it a try while I had some time off work.

This game, to put it simply, is not good.

Is it bad? Not entirely. Do I like it? No, no I don't.

Story & Writing

The writing is average at best. There are no unique voices in the game, with wants, desires and needs. If there are, they are never communicated to you. The voice in your head (not a spoiler because it happens right at the start), is vague, annoying and I absolutely do not care about the mystery behind it. There is a simple four step guide to knowing what it is going to say at all times.
1. You dream of it after a quest
2. It gets mad at you for something
3. You explain yourself
4. It says what you said back to you but in vague metaphors related to nature (which, aren't even good metaphors, nothing to think about. nothing philosophical, nothing to ponder at all).

The story does nothing to drag you in at all. There is a mystery of what is happening in this world, yes, but it focuses so much on the Living Lands as being a character that it forgets to make the actual characters, well, characters.

The characters you meet have no depth apart from Kai. They are unlikable, especially that dwarf. They complain at every chance they get. There is no self-reflection, no questions to ask the player. Nothing to think about. Nothing that shows growth with a character. No conflict they go through. No reason they are even adventuring with you.

Nothing you say matters overall with people. You can be a snarky ♥♥♥♥♥♥♥ and they won't remember it, or they will respond very slightly snarkily but keep going. It literally matters. While it's nice to have your own head cannon of how your own character thinks and acts, not seeing it reflected in the gameworld with consequences takes the "RP" out of "RPG".

The only good thing about the worldbuilding in this game is that you will enjoy it if you are PoE fanatic.

The voice acting and character looks for every character except Kai falls super flat.

Game systems

This is probably tied for worst part of the game for me. The upgrading system is so annoying and unforgiving. Allowing you to take one weapon through the entire game by upgrading it across tiers? Sure. It's super one dimensional, but it gets the job done. But why are we paying $120 AUD for just "gets the job done?" where is the nuance, where is the build variety and enjoyment? You can put your points into the various stats which are designed pretty well, not forcing you into certain builds. Might increases your overall damage so it would be good on a mage, dexterity increases your attack speed and ranged so it would be good for an archer and a fighter. But the worst part of this system is the skill tree. God, the skill tree. This upsets me to no end, you get literally twenty levels the entire game with so many points to choose from, and the nodes are so uninspired. "Deal 40% more damage with swords or bows". The only good nodes are the ones that let you unlock abilities, but even their upgrades are annoying. Why does the upgrade to the charge attack increase its range when its already so long? Cant it do like a charge into slam? That would be infinitely cooler. I guess they ran out of budget or the game would have had to be delayed another year to make that work?

The loot is boring. The legendary and unique weapons you get are a dime-a-dozen and their effects arent cool at all. They just apply status effects like "Fire, lightning, frost" and increase other stats. They don't even look particularly cool or unique. A cool fire sword you get is just a similar model with a low res, buggy fire animation on it. A cool lightning gun you get is just a re skinned gun that looks like a blue apex legends skin. This is supposed to be a unique legendary weapon by that way.

Enemy scaling is annoying. I played on hard (second lowest difficulty) and enemies started showing up a level above me. I don't want to ever hear again that I need better armour. I have unique armor, dwarf. I don't want to go pick flowers for 20 mins to upgrade it one track to be on the same level as the enemies. At that point they become health sponges, and that is simply not fun.

Combat

The combat is fun. Unless you're using a melee weapon. If you still want to play this game, DO NOT use a melee weapon. Just be a wizard. Better yet, wizard and gun combo. That's actually fun. The way your spellbook opens and closes when you stop and start running with gun in your right hand is so cool. You feel like a wizard god when you're slinging spells and reigning destruction.

The melee combat is so boring an uninspired it makes me sad. There's no fun combos, and the animations feel annoying and janky. There is weight to the attacks which saved it from being an entire catastrophe, but it's just not fun. Just play the better version instead (that is, being a wizard with a gun, because that's cool).

World & Exploration

This is probably the best part about the game. It follows the same formula as the Outer Worlds, with there being four smaller maps each with their own NPCs, stories and quests. They are small, but dense, which is something I personally prefer. There's always something entertaining to do on the side and you are often rewarded for your exploration.

The world itself is beautiful, with there being colour and aesthetic diversity between areas in a level. It's really nice overall. Throughout the map there is scattered lore and secrets and treasures that you can collect. It never felt like a chore and it wasn't unenjoyable at any time.

Final thoughts

It's just... average. Not something you'd want from Obsidian of all developers. If you're paying this kind of money you'd expect far more, especially when it comes to writing and story, which is what Obsidian are famous for.

It's an odd case for this game. Famously you'd expect it to be opposite for Obsidian... Great story / writing, and average gameplay. But that's been twisted here. I'm not sure where the Obsidian I know and love are. But what I know is that they've missed the mark here. Maybe development costs became too high, maybe they didn't have enough time to add more to the game. They were never once dishonest in the way they marketed the game. But I am disappointed nonetheless, because I expected more out of them.

I don't recommend this game.
Posted 19 February, 2025.
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No one has rated this review as helpful yet
8.6 hrs on record
i don't usually play or like platformers, but this is a perfect game,

music

story

how your character feels and how fun it is

art style

just perfect, actually
Posted 14 February, 2025.
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24 people found this review helpful
1.6 hrs on record
this game is so unbelievably mid and is just graphics bait
Posted 31 December, 2024.
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No one has rated this review as helpful yet
69.8 hrs on record (66.9 hrs at review time)
YES!!!!!
Posted 30 November, 2024.
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No one has rated this review as helpful yet
8.9 hrs on record
cool game
Posted 23 November, 2024.
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No one has rated this review as helpful yet
13.7 hrs on record
dad
Posted 23 November, 2024.
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No one has rated this review as helpful yet
22.3 hrs on record
i never played the original - went in completely blind, and im glad i did. one of the best games i've played.

awesome
Posted 10 October, 2024.
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Showing 1-10 of 29 entries