4 people found this review helpful
Not Recommended
0.0 hrs last two weeks / 1.3 hrs on record
Posted: 14 Feb @ 11:10am

While there is the basis for a decent game here, this is overall not a very good experience. The game is basically split into "missions," and each mission is maybe one to three minutes in length, takes place entirely within single uninteresting and limited levels, and consists of survive for a couple of minutes, kill X amount of zombies, or move from point A to point B. None of these goals are fun, every mission is too short and simple, and the levels themselves are completely uninteresting to look at and move around in.

Despite what other reviews say, with enough tinkering, the controls and movement are acceptable. For gamepad you have to bring down the sensitivity a lot, and change the button bindings. Once you've gotten everything setup then character movement and aiming actually feels okay. Not good but useable.

The cutscenes are long. Too long. And completely unstylized. It feels like the main draw of the game, more than anything else, is supposed to be the story, or realistically the characters. If you're not invested in the story and you don't the characters interesting then this just won't be a good experience. This is a problem because while each character is given a distinct sort of stereotypical anime girl/moe personality, the character designs aren't really interesting and their stories/personalities come across as completely surface-level, with the absolute bare minimum amount of effort put into each of them.

It's a bit unfortunate, because there could have been something fun here. Like if the overall cast of characters were cut down to maybe four, each with distinct, more unique backstories and personalities, along with each character having a more unique style. Instead of every character being a schoolgirl, by default wearing a school uniform, have each character be different. Maybe one school girl, one office worker, one idol, one yakuza, like just enough difference so that each character is more distinct.

The missions should also be longer and more complex. Basically take maybe three to five separate missions that are currently here and just fuse them together, and have the levels be connected so that we can actually move from one environment to another. Overall what I'm saying is that if there was something like a sequel to this game which approached the whole idea in just a better and more interesting way then I could see that being a genuinely good game. This is not a good game, even if it's obvious that some amount of care was put into its creation.
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