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//sm_cvar survivor_friendly_fire_factor_easy 1 //def 0
//sm_cvar survivor_friendly_fire_factor_expert 1 //def 1
//sm_cvar survivor_friendly_fire_factor_hard 1 //def 0.5
sm_cvar survivor_friendly_fire_factor_normal 0.36 //def 0.1
sm_cvar z_vomit_boxsize 2 (size of the vomit entities, def = 1)
sm_cvar z_vomit_fatigue 1500 (how fast boomer can move while vomiting, any higher then about 2500 and he is stuck in place while vomiting 0 he would be able to run full speed and vomit. def is like 3000 I think.)
sm_cvar z_vomit_float -120 (wind resiistance of the vomit entities, lower number the vomit will float further. Def is like 130)