RimWorld

RimWorld

4,452 ratings
Vanilla Vehicles Expanded
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Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
17.829 MB
4 Aug, 2023 @ 12:04pm
29 Nov @ 4:56am
37 Change Notes ( view )

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Vanilla Vehicles Expanded

In 2 collections by Oskar Potocki
Vanilla Expanded
111 items
Vanilla Expanded - Empire playthrough
148 items
Description
[www.patreon.com]




Vanilla Vehicles Expanded is a long awaited mod utilising Smash Phil’s Vehicles framework. The main purpose of the mod is to add realistic and engaging mechanics surrounding vehicles of all kinds into the game. Not just the cars, but boats and airplanes too, this mod comes packed full of content and new production chains to allow players to dive deep into the vehicle production.
Vehicles come separated into many different categories and tiers, contributing to the overall progression. You won’t simply be making a car and driving it around - you will keep checking out other vehicles and options this mod brings to the table. Every car, boat and aircraft will have a particular purpose and thanks to the tier system, it will be easy to understand the differences between various vehicles.
This mod utilises the paint job system added in Vehicles framework, allowing you to fully customize the pattern and colors of each of your vehicles. Whether you want a camouflaged armored division, or a pink bomber wing, this mod has it all.
New, Vanilla Vehicles Expanded exclusive mechanics such as acceleration/deceleration and handbrake add extra depth to vehicle stats and play a crucial role on the local map - a vehicle will take a while to accelerate to full speed, and may need space to decelerate, otherwise it risks having damage deal to tires and suspension.
19 new pattern options make an appearance, allowing you to customize your vehicle with new, vanilla-inspired patterns.






































































This mod has undergone tremendous amounts of testing, but there may still be issues that you come across. It’s essential that you report any issues related to Vehicles Framework directly to Phil via the Framework mod page - not to me. I can’t fix these issues.

[forms.gle]



Graphics are created by Oskar Potocki.

Art help from ISOREX.

Code work by Smash Phil and Taranchuk.

XML partly by xrushha.

Storyteller artwork by vitalii.

Screenshots by Reel and Moose.

Descriptions by Reann Shepard.

Built on Vehicles Framework by Smash Phil.

(CC BY-NC-ND 4.0)[creativecommons.org]



Q: Where can I find change logs?
A: Check change notes.

Q: Can I salvage rusted cars for some spare vehicle parts?
A: That was the plan, but it turned out to be quite OP. We are however adding a selection of new, less rusted car wrecks in the near future!

Q: Can I upgrade the cars?
A: Not yet. Vehicle upgrade system first needs to come to Vehicles Framework. Then, we will make use of it.

Q: Do airplanes need a landing strip?
A: Yes, airplanes need a landing strip that’s cleared of any structures and trees. You can taxi your airplane to the landing strip.

Q: Can I run people over?
A: Yes! And since the damage is based partly on vehicle speed, this means that acceleration plays a vital role in maximizing your damage output!

Q: Do vehicles take damage from running people over?
A: Yes, damage depends on the BodySize of the run over target.

Q: Can vehicles be minimized and reinstalled?
A: No. They are not technically buildings.

Q: Can vehicle turrets reload using resources in cargo storage?
A: Yes.

Q: Are garage doors used for pathing by pawns and vehicles and open by themselves?
A: No. They’re not doors per se. They are a wall that can be ‘disappeared’ when pressing the button.

Q: Can Vehicles fire on the move?
A: Depends on the vehicle. Bulldog, Highwayman and Tango all have designated gunners. Roadkill only fits one person, so the tank can either move or fire, not both.

Q: Are there any vehicle-related memes or precepts?
A: Yes there are!

Q: Will you add more vehicles?
A: Absolutely, we have plans for many more.

Q: Can boats travel through the ocean?
A: Yes.

Q: Can boats be used for fishing?
A: Not yet, but they will be!

Q: Can I add it mid save?
A: Yes!

Q: CE compatible?
A: No idea. Ask CE.
Popular Discussions View All (161)
411
1
13 Dec @ 2:55pm
PINNED: Bug Reporting
Oskar Potocki
10
20 Oct @ 5:55am
Problems with pawns keep adding to cargo after target is reached
Black_Chief0
5
2 Nov @ 5:13pm
the colonists cannot leave the map
Фисташке + ПИВО
2,460 Comments
JDM Ghymkana 19 hours ago 
Hey, random comment to show my appreciation for your work, Rimworld modders are crazy, thank you very much
pgames-food 15 Dec @ 11:20pm 
@rex cool ive only managed to repair 2 vehicles so far (am still in early/mid) game in v1.6, but one thing you can do in case you havent got time to do a full restoration, is to tow the wreck back to your base before the mech raiders appear, and then fix it later. i use minify everything, and because a wreck still has a weight to it, its not cheaty in any way :lunar2019piginablanket:
Rex 15 Dec @ 10:36am 
I've had a group of my pawns scouring every asphalt road on my planet trying to find the Tier 3 vehicles and I've finally found an intersection that had FOUR of them! I have two of the four wrecks up and I have less than a day to finish the last one before mechanoids raid my caravan. I will have the Siege Pod even if I have to bring in tanks to reinforce my scavenger team!
penglars 10 Dec @ 4:16am 
Many of these showcase images have some pallets with barrels and containers, which mod is this?
Vorticough 7 Dec @ 12:58pm 
can you make it so that pawns can shoot their guns from the motorbikes
Miko♪ 5 Dec @ 12:04pm 
how to fly plane :<
(UA)Legion 5 Dec @ 8:45am 
Hello, I'm having a problem with my "toad": I can't reload it to a different ammo type until I unload all the unnecessary snails. Only then can I load the ammo type I need. Am I doing something wrong, or is this some kind of bug?
Мир 27 Nov @ 11:13am 
Спасибо, поищем в другом месте.
Oskar Potocki  [author] 27 Nov @ 12:40am 
It's not being worked on at the moment.
sgtcreeper4 26 Nov @ 2:51pm 
how long until jets?