Garry's Mod

Garry's Mod

625 arvostelua
Submaterial Tool [Improved] December 2025 Update
3
   
Palkinto
Lisää suosikkeihin
Lisätty suosikkeihin
Poista suosikeista
Content Type: Addon
Addon Type: Tool
Addon Tags: Build, Roleplay, Scenic
Tiedostokoko
Julkaistu
Päivitetty
12.244 KB
18.7.2022 klo 7.09
1.12. klo 5.24
15 muutosilmoitusta ( näytä )

Tilaa ladataksesi
Submaterial Tool [Improved] December 2025 Update

Kuvaus
SubMaterial Tool (Improved & Updated)

[EN]
This is a rewritten and optimized version of the SubMaterial Tool. The code has been cleaned up, the Duplicator is fully supported, and a new feature has been added: Self-Application.

🔥 Features:
  • Updated Code: Clean, optimized, and stable. No script errors.
  • Duplicator Support: Saves and loads your material overrides perfectly.
  • Self-Application: You can now change materials on your own player model!
  • No Conflicts: You don't need to unbind your scroll wheel. It works out of the box.

🎮 How to use:
Standard Mode (Props/Ragdolls):
1. Scroll (Mouse Wheel) to select the material index (SubMaterial ID).
2. Select a material from the menu (C menu) or type a path.
3. Left Click to apply the material.
4. Right Click to revert/reset to default.
5. Reload (R): Copy the material from the target model.

Self-Application Mode (Player Model):
1. Press Use (E) + Reload (R) at the same time to target yourself.
2. Follow the standard instructions above (Left Click to apply, Right Click to reset).

⚠️ Important Note on Skins:
Models with multiple skins often have different material setups. For example, "Material Index 0" on Skin 1 might be a different texture than "Material Index 0" on Skin 2. Keep this in mind when swapping skins on props.

Proof of stability (No bugs):
Watch Video
Suositut keskustelut Näytä kaikki (8)
32
28.9. klo 10.27
Errors and problems!
scalevvizard
8
6.8. klo 23.01
Suggestions and improvements
scalevvizard
0
5.8. klo 16.31
scrolling
Biovox
120 kommenttia
craigmcintyre1 13.12. klo 8.10 
does this replace?
Kaaatie's fan 7.12. klo 14.48 
it doesn't work
Atla 2.12. klo 5.19 
Этот апдейт просто имба
Clover 1.12. klo 14.13 
That makes more sense, and because it's an engine issue nothing can be done about it I assume. :steamthumbsup:
Jolly Scrunk 1.12. klo 11.37 
cant we ask Rubat to fix it or look into it?
Jolly Scrunk 1.12. klo 11.34 
damn is there no fix for that at all bro?
scalevvizard  [tekijä] 1.12. klo 5.26 
The issue with the last 6 textures is likely a Source Engine limitation. The function SetSubMaterial typically supports a maximum of 32 materials (indices 0-31) per model. High-definition models often exceed this limit. It's not the tool's bug, it's an engine restriction.
Clover 30.11. klo 11.54 
also, wanted to say I love this addon, I've been using it for about a year or 2, and i've never really had any significant issues with it, besides not being able to swap materials for the last 6 textures of an hd gordon freeman model.
Clover 30.11. klo 11.51 
To all the people saying they can't change their own materials, point the tool at the (empty) ground, and the menu should appear, which will let you change your materials.
Jane (Dispatcher) 24.11. klo 2.01 
hey is it just me or why can i not still change materials on some parts what is the reason
is this a bug or smth?