Garry's Mod

Garry's Mod

Dynamic Weapon Reverb
76 Comments
Janeczek bez jajeczek 17 Oct @ 12:33pm 
map name?
I can't seem to make entity firebullet events silent, I've tried using the supplied weapon.[DWR thing goes here] in the lua but it never works unless I set the entire weapon to not use DWR either by disabling features, or by turning down the volume to zero.

I'm rather perplexed here.
kijani 25 Sep @ 7:10am 
how do i make the rebern always be the loud indoor one, because it doesnt sound like thati f i shoot at a short distance indoors
dimasik visual studio guide  [author] 7 Sep @ 6:58am 
@jakebutawesome
what errors?

@levi
send video
JakeButAwesome 6 Sep @ 8:33pm 
getting errors
kijani 31 Aug @ 2:12am 
i be cooling bra idc bout nun
GrenFlem 30 Aug @ 5:05am 
cant you make an addon that just plays back the firing audio with some filters in real time?
GrenFlem 30 Aug @ 5:04am 
same with the explosions, tbh, they sound too much like a plunger
GrenFlem 30 Aug @ 5:01am 
cool, but i with with the shotgun sounds, there wasnt the over the top "thud" sound before the reverb/echo. Its really cheesy. wished it was more realistic
dimasik visual studio guide  [author] 26 Aug @ 2:33pm 
noted
Smiggle 25 Aug @ 11:26am 
Small Issue, it makes errors when firing with the Gyrojet pistol from TacRp. Probably because it fires actual rockets.
лубеница aim 17 Aug @ 12:08pm 
well damn I tried to use this as a base addon to make mw2019 reverb sounds but these mfers who showcase every gun either reload instantly after firing or the ambience of the map is too loud
лубеница aim 17 Aug @ 11:55am 
ohhhhh fiddlesticks
nourkayai8778 16 Aug @ 2:33am 
when i enable this mod and i forgot my audio is on full volume and shoot the gun then my brother call me WHAT'S THAT SOUND DID SOMEONE JUST SHOOT? (sorry for bad grammar)
dimasik visual studio guide  [author] 14 Aug @ 2:21am 
no its for everyone
☭paradoxer☭ 12 Aug @ 2:33am 
btw it's for homigrad
Misfit 12 Aug @ 1:20am 
So I downloaded some random gun mods, and low and behold of them work with no problems. This is a ARC9 problem. I hope this helps some folks.
Misfit 12 Aug @ 1:07am 
I have an issue where when I shoot, I can hear the reverb. But when I shoot at the ground, I don't hear the reverb. All of my settings are in order. Also, there is a problem with shooting indoors as well.
Pekka 8 Aug @ 9:39am 
there's this problem where if i shoot while standing still, the dynamic mod didnt work, but if shoot while moving, the dynamic sound works, is there anyway i can fix this problem?
dimasik visual studio guide  [author] 3 Aug @ 11:31am 
not a huge problem. either something is actually creating an explosion on map load (in this case relaod) or its a small bug
ThePagenLambMiracle 3 Aug @ 6:04am 
Is it normal that I hear an explosion every time I clean up everything using VJ Base? There is an explosion sound comming from a random place in giant maps when they are cleaned up. It still happens with all other addons disabled and all cache files removed.
dimasik visual studio guide  [author] 29 Jul @ 3:34am 
there's some ideas i have but breaking even more things is not on my agenda, not yet anyway
Callsign_Ewok 29 Jul @ 2:54am 
Well the AI mod isn't mine I just downloaded it off workshop and added it to my realism collection I am building and constantly updating.
Callsign_Ewok 29 Jul @ 2:53am 
Some compatiblity patches/updates when you are back in work phase for this game; I would love to see some entitybullets or whatever it's called related hooks and what not looked at to see if we can make them more compatibie with more mods that would normally interfere with this one.

Been an issue for me lately as I know a mod that breaks this one. My combine Ai mod oddly enough. [Modified] Realistic Combine AI FEAR Like.
dimasik visual studio guide  [author] 28 Jul @ 12:22pm 
yes
Kuri 28 Jul @ 4:45am 
is it compatable with arc9 ?
dimasik visual studio guide  [author] 26 Jul @ 8:14am 
i'll work on it the next time i get my gmod work phase
[P$]AngryMonkeyAttic 26 Jul @ 1:04am 
i hope there will be compilability with act3
[P$]AngryMonkeyAttic 26 Jul @ 1:03am 
yea the act3 does ♥♥♥♥
[P$]AngryMonkeyAttic 26 Jul @ 1:01am 
i had act3 so i think its physical bullets do ♥♥♥♥, i gonna test it without bullet physics
dimasik visual studio guide  [author] 25 Jul @ 12:50pm 
no, it works. check your addons. there are many instances where a different mod overrides the bullets hook.
[P$]AngryMonkeyAttic 24 Jul @ 9:51am 
stopped working fully
Callsign_Ewok 22 Jul @ 10:15am 
DWR process everything command has stopped working for me somehow, I noticed my footsteps aren't reverbing anymore, is it maybe map dependent? Some other mod interrupting the footstep audio reverb?
Goaty 31 Aug, 2022 @ 9:29pm 
What measurement does the speed use for the "Sound speed" setting?
31 Aug, 2022 @ 8:39pm 
[Dynamic Weapon Reverb] lua/autorun/client/dwr_client.lua:427: attempt to call method 'Clip1' (a nil value)
1. fn - lua/autorun/client/dwr_client.lua:427
2. unknown - lua/ulib/shared/hook.lua:109 (x2780)
31 Aug, 2022 @ 8:39pm 
Lua errors when controlling VJ base NPC
dimasik visual studio guide  [author] 31 Aug, 2022 @ 8:04pm 
yea
thegravekeeper 31 Aug, 2022 @ 8:03pm 
Does this supports with the modern warfare weapons base?
grug 31 Aug, 2022 @ 6:46pm 
what is the map in the trailer with the music?
BASED GOD 31 Aug, 2022 @ 6:04pm 
great addon, thank you guys for sharing it
Ayzeri 31 Aug, 2022 @ 5:05pm 
this can sound pretty cool at times, but at others it can be EAR SHATTERING
Mr.Magic0909 31 Aug, 2022 @ 5:02pm 
what are the maps in the trailers?
S4L3M 31 Aug, 2022 @ 4:10pm 
imagine someone replaced the gun sounds with JSRS with this
Festive Nitride 31 Aug, 2022 @ 3:14pm 
Very Pica. Was Waiting To This Years!!!!
Tank 31 Aug, 2022 @ 2:22pm 
Fallujah
dimasik visual studio guide  [author] 31 Aug, 2022 @ 2:04pm 
the most realistic value would be to turn it off. otherwise it's up to your preference
sound occlusion just calculates the volume of reverb and whether or not it'll low-pass it.
HyperNeonX 31 Aug, 2022 @ 1:49pm 
sound speed*
HyperNeonX 31 Aug, 2022 @ 1:48pm 
what is a realistic setting for the speed sound cvar? also what the sound occlusion and reflections thing does?
diddy blud 31 Aug, 2022 @ 1:01pm 
sweet
Dwoorf 31 Aug, 2022 @ 12:45pm 
nice