The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Soundtrack Menu
1,085 Comments
Ryuggha 16 Dec @ 9:11am 
Sure thing, how would you like me to share? I'm sending a steam friend request, if you wanna speak more directly
☢ Nato Potato ☢  [author] 16 Dec @ 5:38am 
I was going to download an earlier version from steam, but any download link I use in the version control just times out so unfortunately I don't have a specific older version on hand

giving the soundtracks a weight for the randomness is interesting though, never thought of that
might try setting that up tomorrow, if you want to share I'm curious to see if your code uses the same kind of method as what I have in mind
Ryuggha 16 Dec @ 4:57am 
Hello

I wanted to ask for some quick help. (TLDR: Do you have a git version control for this mod, and would you share it, or at least one specific version? (1.137))

A year ago I downloaded you mod with the intention to modify it and add a feature I wanted.
I wanted the soundtracks to have weights, so when the game selected a random soundtrack, some would play more often than others.

Now, I would want that original version of the mod to merge it myself with the newest and have the fixes you've added since then.


Also, if you were interested, you could use my code and add it to the mod (I consider myself a good programmer, but that was also the first time I picked up LUA, and in a project that wasn't mine, so it's not the cleanest code, but one year of playtesting and haven't find any bug or problem)

If any of this is possible, don't worry, I'll find my way.
Thanks for this amazing mod, it's literally changed my relation with this fantastic game.

Cheers
mata 10 Dec @ 12:13pm 
kinda weird with the transitions on rep+, especially when the boss music starts on boss screen instead of starting after boss screen
Xenocyde89 9 Dec @ 10:58pm 
Used the same method, turned down the music volume and turned up the SFX to hear them. For the moment is the best thing to do, dunno what to do after this.
☢ Nato Potato ☢  [author] 9 Dec @ 10:07pm 
I also noticed this after updating to rep+ repentogon, turns out repentogon is now using the sfx volume setting for music jingles rather than the music volume setting, and I had music volume high and sfx volume low, so I had to turn my sfx volume up and it was ok after that
(don't currently have the ability to control the volume of jingles, I have requested they add it but obviously they have more important stuff to focus on)

if that's not it for you I'm not sure
Xenocyde89 9 Dec @ 3:52pm 
There's something off with the sounds for treasure rooms and boss intros that sound lower than normal; someone knows about this?
I am afraid 21 Nov @ 7:26pm 
can you fix the loud POP sound when skipping boss intros?
machinaeZER0 29 Oct @ 8:10pm 
I did just run into a bug (I think) - just made it to downpour, and the "now playing" track says downpour, but the "set current music" listing below that says "Boss/challenge room." I think it's just a visual bug, as changing tracks this way seems to be working as intended, so just a heads up!
machinaeZER0 29 Oct @ 7:48pm 
Nato, just opened to game to wrap up a run and saw the update - thank you SO MUCH! Being able to see and immediately change the current song without needing to scroll is a dream come true <3 really appreciate it!
Szortek 28 Oct @ 5:59am 
happy to help! :D
Ruyo 28 Oct @ 2:03am 
dzięki szortek <3
☢ Nato Potato ☢  [author] 28 Oct @ 1:27am 
the bug causing the crash was identified and fixed (thanks Szortek)
if you're still crashing try deleting the mod from your pc, should make steam get the latest version
anpanmannix 27 Oct @ 6:32pm 
ggs games crashing when i would open up
Yrense 27 Oct @ 4:20am 
Weirdly enough I played for a couple hours without the mod, then added it back to send you the log and it suddenly just works... kind of weird
Ruyo 27 Oct @ 3:49am 
i have the same problem with crashing the game at launch (also broke sound in my pc and had to restart my audio interface)
Szortek 27 Oct @ 3:15am 
{LINK REMOVED} com/KfzP9FGV here's the pastebin of my log.txt file
☢ Nato Potato ☢  [author] 27 Oct @ 2:30am 
would either of you be able to use pastebin .com to send me your log files so I can try to see what's happening?
(log.txt file is found at User\Documents\My Games\Binding of Isaac Repentance+ )
Yrense 27 Oct @ 1:54am 
For some reason today this mod has started to crash my game whenever it's launching...
lars 27 Oct @ 12:47am 
launching mod causes game to crash tried every other mod and they would run but this one in particular crashes
☢ Nato Potato ☢  [author] 26 Oct @ 10:40pm 
That's a pretty good idea, being able to just play through the game and easily change each song as you get to it, I'll add this
machinaeZER0 26 Oct @ 8:21am 
This is seriously one of my favorite mods for the game, thank you so much for making it! I have a suggestion/feature request, if possible/desirable - when using "custom soundtrack," I think it would be preferable to show the currently playing track at the top, rather than at the bottom. Further (and for me, more importantly), I think it would be really great if the "currently playing" entry was interact-able, so that changes could be made without having to hunt for the actual line item. Any chance this would be possible in a future update?
☢ Nato Potato ☢  [author] 22 Oct @ 2:22am 
was testing out a few things and tried this out as well, getting the custom selection mode to support 20 more options would have been a pain given how much else would need to be changed, but I figured out a relatively simple way to support the feature if people are willing to set up their soundtrack mods with this in mind, or are willing to do a little xml editing, so for the time being its kind of supported as of the latest version

basically in the xml file of a soundtrack you can have a "Basement 1" track and a "Basement 2" track, then in the options in the config menu, go to the settings for the specific soundtrack and change the variant setting to "set by floor"
Keliqub 21 Oct @ 6:12pm 
Is there a way to make the same floor have 2 different songs depending on if it's the 1st or 2nd of its floor? So like Basement I will always be one song, and Basement II will always be a different one?
GoldInvestor 21 Aug @ 3:18pm 
Also, having a separate jingle for the super secret room would be nice
GoldInvestor 21 Aug @ 3:16pm 
Since this mod allows Hush phase 1 and Mega Satan to have unique tracks, I figured I'd ask if there was a way to add separate tracks for boss challenge rooms/super sin bosses for parity with Wrath of the Lamb's soundtrack
Mr. Meeseeks 20 Aug @ 8:46am 
So the problem is solved now. I found out that the Neon Evangelion Soundtrack replaced all kinds of music/sounds, even if not selected in the Soundtrack Menu Mod.
Showtime, Synergy! 18 Aug @ 3:12am 
Thanks for the insight. That command did not mute the music, so it's as you suspected. Anyway, I found the culprit, this Touhou music mod, when installed, causes the bug I experienced when any soundtrack is chosen: https://v1.steam.hlxgame.cc/sharedfiles/filedetails/?id=2619515485

The comments there already point out a malformation in one of its config files, so there's probably some unsanitized config data making SM screw up somehow.
☢ Nato Potato ☢  [author] 18 Aug @ 12:52am 
for me the floor music fades out as expected when entering the room, though I can cause the issue you're describing by changing the music volume in the options while in the room, but leaving and reentering resets it back to working normally, maybe something is triggering a music volume update? try entering "lua MusicManager():Fadeout(0.1)" in the console while in a floor or special room and see if it removes the floor music, if not then something is forcing your music to never be muted
Showtime, Synergy! 17 Aug @ 4:16pm 
Thanks for doing so much for this game. Soundtrack Menu alone is invaluable. Makes Isaac so much more enjoyable. 😌

I have a quick question about continuous mode; while the main level songs do indeed keep their place when in sub rooms (which is great), the main songs also play OVER shop song or secret room song or so on. Two songs playing at once. I feel like I didn't have this issue a few weeks ago, but it's developed now and no amount of tweaking settings or reinstalling has resolved it. Any thoughts on troubleshooting? (Using Repentogon btw.)
☢ Nato Potato ☢  [author] 16 Aug @ 5:40am 
there are the game over jingle and game over music options near the bottom of the custom list, just set them like you did with the rooms, changing them from shuffle to something else
Mr. Meeseeks 16 Aug @ 5:23am 
So I ran into a problem. I love this mod, have some amazing OSTs in rotation but I also want to use a custom death sound/screen. Are mods that alter these not compatible with custom music mods? Whenever I die I hear a random soundtrack ending but not the death sound/screen music I like. Any way to fix that?
iShadowGato21 12 Aug @ 2:59am 
Ah okay thank you! I assume after the update for Repentance Plus, we will see support for Repentagon? I’m sure that’s not really up to you but more or less asking you what you think as someone who makes mods.
☢ Nato Potato ☢  [author] 11 Aug @ 9:16pm 
that is supported but only with repentogon not mmc, if you have repentogon you can go to the options tab in the config menu (left of default/shuffle/custom) and there should be a setting for continuous floor music
iShadowGato21 11 Aug @ 6:47pm 
Do we have it so now when you go from a different soundtrack for each different room, it doesn’t reset after backtracking? Like I’ll have it set to be different soundtracks but if I go into the shop and then come out of it, the song has now reset to the very beginning of that song that was playing before I went in the shop so I’m forced to listen to the beginning of a lot of songs but never the end.
Mr. Meeseeks 9 Aug @ 11:56am 
thanks a lot :)
☢ Nato Potato ☢  [author] 7 Aug @ 6:24pm 
you can do that by going to custom mode, setting each entries soundtrack to shuffle (left of default) except for the shop entry (and any other specific rooms you want to always have the same music) which you would leave on default or set as a specific soundtrack, basically the custom list would look like this:
Shuffle
Basement
Shuffle
Cellar
Shuffle
Burning Basement

(and so on for the rest of the floors)

Antibirth
Angel room
Default
Shop
Flash
Arcade
etc
Mr. Meeseeks 7 Aug @ 1:17pm 
Can I select custom shop music? I tried around and I think its not possible but I would love to listen to various soundtracks while relying on speciifc music for specific rooms, especially the shop. Would be cool to see an option to select that if its not possible so far. Like a "main" soundtrack that replaces all the "special" music that happens in a run.
☢ Nato Potato ☢  [author] 4 Aug @ 8:46pm 
huh, it shouldn't make a difference what soundtrack the intro is from, I'll do some more testing later, thanks for the info
BrRafael 4 Aug @ 11:17am 
Hi! Sorry for taking so long to respond, i managed to find the problem and solution today! I tried reinstalling this mod, music callback, updating repentogon, but none seemed to work. However the problem was the "Mom's shadow intro jingle", I was using custom soundtrack at the time and mine was set to "Default" so when the "Knife piece 2" was collected the jingle for some reason wasn't playing for me, so the mineshaft escape theme didn't start. But when i've set the Mom's shadow intro jingle to "Rebirth" then the jingle plays and afterwards the Mineshaft Escape music begins playing like normal, otherwise it wont work. I don't know why it's happening that to me considering i have all the mods disabled and updated but i'm glad i found a solution at least. Thanks for the reply and sorry for bothering!
theheckromancer 1 Aug @ 9:17am 
♥♥♥
☢ Nato Potato ☢  [author] 31 Jul @ 10:11pm 
I'm not getting the moms shadow or secret jingle issues in testing, though i did have them both happen ages ago and I added checks to fix them, maybe you're on an old version?

I'll add an option for the enemies layer to be always enabled for floor music, should appear in the options tab once you get the update
theheckromancer 31 Jul @ 9:14am 
is there a way to have the layers always enabled for the music of the floors?
BrRafael 27 Jul @ 10:48am 
So basically:

Using Repentogon only = Mineshaft Escape doesn't play, but secret room jingles play like normal

Using Repentogon + Music Callback = Mineshaft Escape plays, but secret room jingles don't.

I don't know if that's a issue with the mod itself or with Repentogon, would you mind telling me how to fix it if it's a problem in my side please? Great mod by the way! Can't imagine me playing without this mod lol
BrRafael 27 Jul @ 10:48am 
Hello, i have a problem. I have already disabled all of the mods i had except this one and the mod config menu, i'm using REPENTOGON and i'm also on Repentance (Normal repentance, not Repentance+), so i didn't have the music callback installed. However, when it's supposed to play the "Mineshaft Escape" music it just doesn't play (I've also set it to default or Rebirth, both didn't work). So i tried installing the Repentance Mod callback and now the Mineshaft Escape music plays like normal, but the secret room jingle that plays when you find them are not playing. It just cuts the audio for a bit and plays nothing.
Revalopod 20 Jul @ 9:22pm 
Oh nevermind, I thought Mudeth finished all the Antibirth music but apparently not the Repentance tracks yet. My bad.
Revalopod 18 Jul @ 11:27pm 
How come Antibirth Gehenna music is the same as Antibirth Mausoleum?
☢ Nato Potato ☢  [author] 13 Jul @ 9:09pm 
ah didn't think of testing that, not sure why it would be getting the default track type for the floor instead of the set track type but I'll fix it when I have a bit of time later today
theroomy 13 Jul @ 10:32am 
You were right about the alt secret room settings, but I've been checking shops along with them in order to make sure it's consistent to any room I set as "Use Floor Track", but in testing stuff after reading your comment, I've found something I didn't realize.

I'll set Depths to "TheEndIsNigh - Depths", and the secret room Use Floor Track, and it worked right. Then I set Depths as "TheEndIsNigh - Catacombs", and when I enter the secret room, it starts to play "TheEndIsNigh - Depths". So it's not actually calling back to the Rebirth default, it's always using the same library.

In your testing, are you changing the floor's track to one from a different floor in one of the ones that isn't working listed below? I can make it work, but only when I pick a Depths track for Depths or Downpour track for Downpour, so I was thinking maybe in your tests, your track settings are the same floor.
☢ Nato Potato ☢  [author] 13 Jul @ 2:56am 
is it consistently the same floors with the issue even if you change the soundtrack for each floor and start a new run?

one thing I noticed when testing was one secret room seemed to work fine but then another secret room on the same floor didn't, then I realised I'd only set 'secret room' to use floor music but not the 'secret room alt' or 'secret room alt 2' tracks much later down the custom list, so if you've only had the issue with secret rooms that could be it