Garry's Mod
GMissiles
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更新:12月2日 @ 13時40分
更新者:forsomethings1

Weapon name fix

更新:12月2日 @ 12時08分
更新者:forsomethings1

Fix duplicate categories

更新:12月1日 @ 16時24分
更新者:forsomethings1

Changes made(Forsomethings1):

-Added new missile base class system, and new targeting logic ect.

-Added new sound system and shockwave system and base classes(This should fixe the multiplayer no sound bug)

-Changed a few missile parameters and made a missile base class for all missiles to use

-New screen entity and some random test entities that are not quite finished yet

-Removed redundant code

Commit by SmithersMohawk converts all the missiles to use the existing baseclass, and a couple other small tweaks.

Changes made(by SmithersMohawk):
- converted a few of the missiles to the new baseclass system
-An ENT.Dumb boolean variable was added to all dumb-fire missiles, and used this to create logic to prevent dumb-fire missiles from tracking and aiming while using the baseclass with the ENT:Think() function
-Commented out a self.Dumb condition in ENT:Use(). Prior to the additions in this PR, It was the only reference to this variable, with no other existing logic
-(Client) Added logic using the ENT.Dumb variable to prevent the hover info box from showing tracking information on dumb-fire missiles, and instead will only display the missile name
-Removed redundant sound.Add functions from missile entity code. These sounds were already being added in autorun/GMissiles_Sounds.lua
-Other notes
-Some missiles may not perform precisely as before due to unique (or unclear)
-variables in the respective missile's code before conversion
-Some variables may need to be tweaked

更新:2020年3月3日 @ 9時20分

Fixed cl_init error when in multiplayer

更新:2020年3月3日 @ 6時28分

更新:2020年3月2日 @ 12時29分

UPDATE 3/2/2020

1. Completely overhauled missile guidance code.(Missiles work much better with multiple targets)
2.Added 3 new missiles.
3.Added target information GUI to guided missiles.
4.Added RGM-84 Launcher
5.Added target thruster option in settings
6.Added missile GUI toggle option in settings
7.Some of the non guided missiles now have realistic flight patterns and characteristics.(Try launching the Harpoon :P)
8.Optimized and cleaned up some of the code.
9.Fixed missiles not targeting players.
10.Fixed a crash with the hunter npc.

更新:2020年2月1日 @ 11時17分

更新:2020年1月31日 @ 12時06分

Added settings menu under Utilities.

Added G-IR Target entity

更新:2020年1月30日 @ 12時17分

Fixed missiles not doing damage to WAC or LFS vehicles.

更新:2020年1月27日 @ 20時15分

Initial addon creation.