Serious Sam 4

Serious Sam 4

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[Gamemode] Revive Co-op
   
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922.853 KB
26 Sep @ 1:41pm
9 Dec @ 10:30am
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[Gamemode] Revive Co-op

Description
Revive Co-op is a new gamemode that reimagines the standard life system.
In this gamemode, a statue appears at the place of a player's death. To revive the player, another player must stand near the statue for a certain amount of time.

Available Modes
  • Co-op
  • Survival
Features
  • Revive time: 7 seconds
  • HP after revive: 25
  • Statues won’t disappear until the player is revived
  • After 3.5 minutes of no interaction, or when it takes heavy damage (e.g., from spikes), the statue teleports to the current ChapterInfo.
Commands
globals.ReviveHelp() - Show all commands and current settings.
globals.ReviveDefault() - Set default settings.
globals.cheat_ReviveAll() - Revive all players. (If something breaks/statue gets stuck)

globals.SetReviveTime(Number) - Set custom revive time. (from 1 to 1000 seconds)
Default: 7 seconds
globals.SetReviveSpeedPerPlayer(Number) - Set additional revive speed per each reviving player. (from 0 to 200 +%)
Default: 0%
globals.SetHpAfterRevive(Number) - Set custom HP after revive. (from 1 to 200 HP)
Default: 25 HP
globals.SetArmorAfterRevive(Number) - Set custom armor after revive. (from 0 to 200)
Default: 0 armor
globals.SetTeleportTime(Number) - Set custom statue teleport time. (from 4 to 6000 seconds)
Default: 210 seconds

Fusion:
https://v1.steam.hlxgame.cc/sharedfiles/filedetails/?id=3573551880

Siberian Mayhem:
https://v1.steam.hlxgame.cc/sharedfiles/filedetails/?id=3575302013

Report any bugs, feel free to use the mod and its code as you wish.!
1 Comments
Serious Keerchofunny 29 Sep @ 3:15pm 
Я так полагаю, это система по типу оживление погибшего игрока с помощью деффика из Лефты 2, круто че могу сказать!:TheSeriousBomb: