Garry's Mod

Garry's Mod

128 ratings
GM_Concretefrag
2
   
Award
Favorite
Favorited
Unfavorite
Content Type: Addon
Addon Type: Map
Addon Tags: Fun
File Size
Posted
Updated
40.390 MB
16 Dec, 2024 @ 1:43pm
6 Dec @ 7:53am
5 Change Notes ( view )

Subscribe to download
GM_Concretefrag

Description
NO DEPENCENCIES, ALL IS PACKED IN THE MAP FILE!

whats this?:
gm_concretefrag is a map focused on npc fights, wars and or player combat.
i felt like most gmod maps aimed at fighting npcs are either large empty spaces with hollow buildings or a mess of corridors, while most maps that seem fun for this kind of stuff either dont support npcs or have things that get in your way if you try.

so i made this map, its built around npcs being able to navigate everywhere, so you can set up fights anywhere in the map and conflict will happen without a problem, not only that theres even places for you to setup spawners safely, so your foes have time to enter the map if you're looking to make an endless survival scenario.

concretefrag is set in a concrete megacity in a cold planet, its currently undergoing a war and you get to decide whos fighting who.

features:
-fully ai-noded and,
-with a generated navigation mesh.
-large exterior areas with cover.
-interiors easy for npcs to navigate.
-"mazy" underground area.
-simple visuals for performance and to focus on whats important.
-npc exclusive area for placing spawners or for secure npc traversal(you can unlock it for player use too).
-cool soundscapes! (please remember to add those into your maps guys).

working on:
-do the cubemaps even work?
-night version

enjoy! :3
45 Comments
StrawSleigh 6 Dec @ 11:39am 
pls dont pack .navs into map's bsp, stops people from being able to override it with custom addons
criptfiv3  [author] 6 Dec @ 7:56am 
packed the nav file inside the map itself now, should fix it for good
criptfiv3  [author] 6 Dec @ 7:49am 
bruh, i reuploaded with a new navmesh last week to make sure the workshop is downloading it properly for everyone, apparently its not even recieving the navmesh file anymore
aramis 5 Dec @ 10:55pm 
true. not sure what is it, but the map is not complatible with map sweepers. at the very least, it seems like the gamemode does not recognize the map's navmesh.
criptfiv3  [author] 24 Nov @ 8:02am 
broken in what sense? just checked and it comes packed in the addon like normal for me
koishicat 23 Nov @ 9:21pm 
the navmesh is broken. please fix. it makes it unusable in map sweepers
criptfiv3  [author] 4 Nov @ 12:06am 
ill make the dev room accesible without noclip then, map was made for sandbox before map sweepers was a thing so hope you guys understand
lickermoth 3 Nov @ 12:23pm 
i really like this map its just as you said its perfect for npc fights especially map sweepers as some has said but the invisible walls is a bit of a nuisance maybe you can make a version of this map without them?
mimi 2 Nov @ 10:32am 
this map is insanely well optimized, i'm getting 900fps, and the layout is really fun to play with map sweepers. very good job, i hope you make more in the future
Lil' X-Treme 15 Aug @ 5:02am 
this is a good map sweepers map,but can you make a version without the barrier things,becouse one time on a server the evac spawned outside of normal reach,and can only be accsed though by placing respawn beacons past the barrier.