Garry's Mod

Garry's Mod

9,765 ratings
gm_construct 13 beta
146
70
36
11
58
12
23
23
45
11
42
42
18
30
28
13
25
17
14
12
6
9
9
   
Award
Favorite
Favorited
Unfavorite
Content Type: Addon
Addon Type: Map
Addon Tags: Build, Fun
File Size
Posted
Updated
184.390 MB
21 Jul, 2021 @ 4:16pm
1 Apr, 2024 @ 9:41pm
163 Change Notes ( view )

Subscribe to download
gm_construct 13 beta

In 1 collection by Xalalau
Brasil - Supremacia
172 items
Description


This is the current gm_construct with almost all the removed features ported back from the GMod 13 beta period!

In 2012 I was following gm_construct 13 progress, testing, saving links, and at that time I even ended up getting and publishing an unmodified version of the map to preserve history. Unfortunately I never liked that some content was removed and now, 9 years later, I finally decided to get my hands dirty and do something about it!

Obviously I needed a little artistic freedom to blend all the pieces together naturally, consistently, since we have many unfinished or unrefined parts mixed with map resizes, but I didn't leave important features out! Each version got carefully looked, and even the doubtful things are back! I also took the liberty of integrating some improvements.

Compiled with Hammer++: https://ficool2.github.io/HammerPlusPlus-Website/index.html

Features Explained

Some evidence that I'm playing GMod since 2007 and that in fact I joined GMod 13 beta period:
https://youtu.be/AnfcF4fSOGw (04/12/12)
https://v1.steam.hlxgame.cc/groups/GMBR
https://v1.steam.hlxgame.cc/sharedfiles/filedetails/?id=133957053

You can find the original gm_construct 13 beta project here, including every single released vmf:
https://forum.facepunch.com/t/gm_construct-map-project-the-community-led-update-for-gmod-13/103281

You can check my decisions as a mapper restoring gm13 beta features here:
https://gm13.xalalau.com/wiki/GM13_map_design
(Each relevant version of gm_construct 13 in terms of features, my aimed features and the modifications I made to integrate them)

So there's no such thing as "real" gm_construct 13 beta, what we have is an evolution which ended up in the map we all know and love.

If you don't want everything my reconstrution has to offer, please unsubscribe and get gm_construct 13 beta v2 (under the "Alternative version" section)

GM13 Documentation & General Exploration

[gm13.xalalau.com]

[discord.gg]

Missing textures

Check if disabling your addons solves it, some can cause reflection issues.

You can also disable reflections:

mat_specular 0

A last resort: extract the map in addons/gmc13b, unsubscribe and run this:

buildcubemaps

Low FPS

gmc13b has lots of new shapes to render, so even with optimizations it's still heavy. However, the biggest villain is the 3D Skybox, which loves eating FPS. So you can gain FPS by disabling it:

r_3dsky 0

Alternative Version

Download gm_construct beta 13 v2 if you want a game that we can call "more playable". E.g. I removed the whiteroom door.



Remember to disable this version if using V2 because they "conflict" a bit.

Overview

Surface:


Underground:





Nodes - Fast zombies example:






Navmesh - Small rendering example:




Mingebags
This addon allows mingebags to spread:
https://v1.steam.hlxgame.cc/sharedfiles/filedetails/?id=2762511940
Popular Discussions View All (525)
2
12 Dec @ 11:54am
weird prop spawning
Quantinment
4
6 Dec @ 11:03am
Вопрос
Seekdors_orig
429
38 minutes ago
PINNED: Bug Hunting!
Xalalau
5,119 Comments
Y4rgo :D 15 Dec @ 3:17pm 
i can't find the doll cuz im ♥♥♥♥♥♥ :steamsad:
dabob18 15 Dec @ 9:20am 
NAH THE SNOW MAN KEEPS APERING
auto goon kerfus 15 Dec @ 1:25am 
How do mingebags work from a networking perspective? Like how do they connect to your singleplayer instance? I'm trying to mimic something in my own map so it would be really useful to know.
alexgamer0611 13 Dec @ 7:42am 
[gm_construct 13 beta] lua/effects/gm13_atmos_snow/init.lua:57: Tried to use a NULL CEffectData!
1. SetOrigin - [C]:-1
2. unknown - lua/effects/gm13_atmos_snow/init.lua:57
alexgamer0611 13 Dec @ 7:33am 
fix mingebags please
Sparrow 11 Dec @ 3:59am 
This comment is awaiting analysis by our automated content check system. It will be temporarily hidden until we verify that it does not contain harmful content (e.g. links to websites that attempt to steal information).
Sparrow 11 Dec @ 3:58am 
This comment is awaiting analysis by our automated content check system. It will be temporarily hidden until we verify that it does not contain harmful content (e.g. links to websites that attempt to steal information).
TheCrazyOne:) 9 Dec @ 9:21am 
bruh semper keep scarying me and when i try to film the map he ruin my video :))
Tony from LC Signs 9 Dec @ 7:54am 
oh nvm i just found out v2 isnt haunted, my bad
Tony from LC Signs 9 Dec @ 7:53am 
can there be a unhaunted version of this map