Garry's Mod

Garry's Mod

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Prop Hunt : Enhanced
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Content Type: Addon
Addon Type: Gamemode
Addon Tags: Cartoon, Comic, Fun
File Size
Posted
Updated
38.923 MB
2 Jun, 2019 @ 4:33am
19 Jun @ 8:44am
16 Change Notes ( view )

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Prop Hunt : Enhanced

In 3 collections by Hex: Lucky
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Description


Main Gamemode Description
Prop Hunt: Enhanced is an improved version of the classic Prop Hunt Gamemode. This gamemode is focused on continuous maintenance and full customisation, offering numerous features. It includes significant changes such as an enhanced HUD, code optimisation, player skins, and additional features.

This gamemode was contributed to the original Prop Hunt as a fix for the March 2015 update (which completely broke the original version) and includes viewmodel fix additions. The classic version may no longer be maintained.

You can find the GitHub version here: https://github.com/MrLuckyGamer/prophuntenhanced

Required Addons
ULX Admin Mod ( Workshop or Legacy Download: http://ulyssesmod.net/downloads.php )
It is Highly Recommend to install ULX and ULib on the Workshop before installing Prop Hunt: Enhanced, as several features may not work without them! (e.g: MapVote, Mute, Admin functions etc)
(Optional) M9K/TFA Base. You can optionally subscribe to the M9K weapon base if you wish to use a custom weapon base for bonus weapons; otherwise, it will use the default sandbox weapon base.

Here is also a map and addon pack for the gamemode if you are looking for additional addons: https://v1.steam.hlxgame.cc/sharedfiles/filedetails/?id=1760588052

NEW Features (15-12-2024)
This version adds a few new features:
* New Default TAB Menu (No more crappy Default Fretta Menu)
* An improved team balancing system, which now uses more sensible defaults, and allows using a personalised amount of Hunters
* Automatic team shuffling, so people no longer have to manually pick a team
* An option to prevent being a Hunter twice in a row, as well as a way to force someone to be a Prop during the next round, in case the shuffling is a bit too random for you :)
* An option to use rotating roles, so that everyone plays each role the same number of times
* A configurable unstucking system: getting stuck in a wall is no longer a death sentence (F3 or !unstuck)
* Taunts can now be pitched up or down, as much as the server admin allows it!
* An experimental, more lenient collision system, which solves some props being unable to touch walls, but introduces some clipping (disabled by default)
* And many other enhancements and fixes!

Of course, all of PH:E's original features are still here, most notably:
* Prop Hunt: Enhanced HUD
* Lucky Balls Icon
* "Named-Taunts", no more "weirdnames.wav" anymore!
* Improved UI and Redesigned, Re-worked Prop Hunt [F1] Menu
* Smoother Props Movement, No more "laggy-jaggy" movement!
* New Auto-Taunt features
* MapVote: You are now able to grab from Whitelisted ULX Votemaps maplist
* New Hooks Added! (See the Wiki: Help & FAQ)
* Improved Server Configuration via [F1] Prop Hunt Menu
* Prop Rotating
* Freeze Cam Feature
* Camera Collision
* Prop Halo
* New flashlight method for props
* Additional models for props
* 4 new random hunter skins
* Fixed viewmodels
* New Lucky Balls
* New weapons from Lucky Balls
* New Custom Taunts Window
* New Sound cue for end round
* Added "Waiting for Players..." options
* Fixed and enhanced fretta codes
* ...and many more!

Available Language localisations:
Language
Translator
English
French (français)
Haeiven[github.com]
Russian (Русский)
Spanish (español)
Turkish (türkçe)
Simplified Chinese (简体中文)
Haruka, Ankahiro & Alice Margatroid
Irish (Gaeilge)
Don't see your language listed? Head over to our GitHub repository[github.com] and submit a pull request with your completed language file!

Support
Before asking myself or the comments for support, please consider visiting our website https://prophuntenhanced.xyz/ or wiki https://wiki.prophuntenhanced.xyz/

CREDITS:
Credit goes to the original authors of the gamemodes and those who made Prop Hunt compatible with GMOD 13.
Originally written and released by UNKNOWN for Counter-Strike: Source (CSS)
Originally written and released by Darkimmortal on Team Fortress 2 (TF2)
Originally ported to GMod: AMT
First fix for GMod 13: LeleuDK
Enhanced, fixed, and published: Kowalski7cc
Major Enhancement: Wolvindra-Vinzuerio, Jai "Choccy" Fox, Lucky
More Enhancements and native language options from Fafy
Built in Optimisations and stuck logic by Me
And Major Enhancements updates and continued support from myself Lucky (again)



SEO: ph ; phe ; ph:e ; prophunt ; prop hunt ; prophunt enhanced ; prop hunt enhanced
257 Comments
Hex: Lucky  [author] 14 Dec @ 7:59pm 
@Adi101 you can change it via convars in your server.cfg file if hosting an actual server. If running off local host you can change all these settings in the F1 admin menu.
Hex: Lucky  [author] 14 Dec @ 7:58pm 
@Chaconut your issue has nothing todo with this addon, please check your content and check if there are reported issues with the admin mod.
Adi101 14 Dec @ 12:13pm 
how to change autotaunt delay
Chaconut 7 Dec @ 7:10pm 
The admin menu is having issues with not showing up whenever I host. Every once in a while it will but almost never does. It mentions something about a lua error and SetText having the wrong value. I can't find the files it mentions so I don't know how to fix it
Char_Aznable 30 Nov @ 9:50pm 
always waiting for players and it never start,i have turndown the waiting for player to begin the gameplay,but no use.
Lambda 27 Nov @ 2:35am 
@Lucky ok! I found a decent mapvote addon that is compatible with PH:E and ULX. For anyone else who wants it: https://v1.steam.hlxgame.cc/sharedfiles/filedetails/?id=2428251124
Hex: Lucky  [author] 10 Nov @ 12:53am 
@Lambda most should be as simple as being an addon you put into the addons folder and then done.
Lambda 8 Nov @ 10:55pm 
@Lucky is there a brief guide on how to replace it with another mapvote system? Do I need to change some files, or is it really just as simple as downloading a new mod to the server?
Hex: Lucky  [author] 8 Nov @ 9:50pm 
@Lambda the default is from the Fretta base, you can sub to or use almost any other mapvote of the workshop or github. perhaps at some stage ill make a nicer mapvote built into the gamemode.
Hex: Lucky  [author] 8 Nov @ 9:50pm 
@Dexter Morgan Those things are plugins/ other addons, they are not apart of the gamemode. you can find te F8 prop menu on the website and github.