51 people found this review helpful
2 people found this review funny
4
Recommended
0.0 hrs last two weeks / 4.6 hrs on record
Posted: 7 Nov, 2025 @ 7:09pm

I wondered if there'd be a John Wick reference, and guess what I saw ten minutes into the game. Jokes aside, this thing is brilliantly put together. It's a smart showcase of how developers can utilize UI cues, sound, and animation to shape the player's perception and create an emotionally charged experience. For a game that hardly uses any dialogue or text, it's remarkably articulate, and you always know exactly what it expects from you. The tutorial efficiently introduces the core mechanics, and once you've learned them, they remain consistent throughout; there isn't much depth to them. The minigames are cleverly designed without being sadistic. I also enjoyed the scenery and cutscene framing, they feel not only functional but also intentionally cinematic. There were only a couple of gameplay sequences where the camera would cut to a genuinely confusing angle. I also encountered some minor performance drops, probably caused by all that fur being rendered at once.

Anyway. I'm getting a dog after this.
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