No one has rated this review as helpful yet
Not Recommended
0.0 hrs last two weeks / 7.4 hrs on record
Posted: 2 Jul, 2024 @ 10:00pm
Updated: 2 Jul, 2024 @ 10:08pm

Void Intercept Battles are pretty much the only thing about this game that isn't completely mediocre. 90% of your gameplay is going to be running out of ammo trying to kill the swarms of bullet sponge enemies that get thrown at you.

Very little mission variety and all boss/mini-boss style enemies have the same exact gameplay loop of "damage down a segmented health bar, invuln phase, repeat" and sometimes they like to drag the fight on even longer by throwing even more random invuln mechanics at will.

Upgrade systems are needlessly convoluted and you often have to go through menu hell to do just about anything in the game. The inventory system has more slots by default than in the beta, but you'll still be clearing your inventory of trash every 5-10 minutes or so.

You are also probably going to feel very weak while progressing the story content unless you over level the content by a fair margin. Smaller enemies still die relatively quickly, but elites and some of the tankier mobs are going to get some shots off (with some of the most absurd tracking I've ever seen: it literally seems like enemies will miss you by a mile or just perfectly lock on with no in-between) and if even a couple of those attacks connect say goodbye to your shields and likely a large portion of your health. My favorite are the enemies that do massive damage as well as freezing you in place for several seconds. Special mention to the kamikaze style enemies that WILL two hit you if they get within 10 meters of you. They wouldn't be as bad but they like to spawn with meat shields in front of them and you'll often find yourself reloading right as you finally notice they're close.

I found the beta to be much more fair with the enemy HP and damage modifiers so I'm guessing Nexon did a sneaky here and buffed enemies so that you'll feel weak and that you need to pay for boosters to get an edge. Speaking of which, I'm sure no one will be surprised that the cash shop is horrendous. Ultimate Descendant bundles are going to run you $100 EACH. Limited skins are going to cost $40-50 depending on how you purchase their caliber bundles. The battle pass is only $10 but it's also extremely boring, and won't pay for itself if you complete the season unlike Fortnite for example. Completing the battle pass will give you enough currency for a SINGLE Descendant and only a basic one that can be gotten fairly early regardless.

If you've read this far and still aren't deterred then by all means play this game. If you're into third-person shooters it's not straight up bad and the core gameplay can probably hold your attention for a few hours at a time. I just can't personally recommend this game to anyone as it's perhaps one of the most mediocre gaming experiences I've had this year and possibly the last couple of years.
Was this review helpful? Yes No Funny Award
Comments are disabled for this review.