9
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Recent reviews by Scrollsnout

Showing 1-9 of 9 entries
18 people found this review helpful
2
1,539.3 hrs on record (1,530.2 hrs at review time)
Until Valve gets rid of the literal criminals who are hosting bots and actively trying to frame and expose the personal information of others, I'm not playing this game. It is literally dangerous to do so, as no one who plays the game is safe from doxxing and DDOS attacks.

#FixTF2
Posted 27 May, 2024. Last edited 27 May, 2024.
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2 people found this review helpful
29.0 hrs on record (8.4 hrs at review time)
I find it tough to describe what this games brings. What I can say is that you will feel powerful emotions, and learn about parts of yourself you never know.
Posted 22 December, 2019.
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No one has rated this review as helpful yet
91.1 hrs on record (23.0 hrs at review time)
This is one of those games where everything really depends on your team and how you interact with them. Of course, in most situations, grouping everyone relatively close together is a pretty good way to stay alive, but every now and then you'll want to send a guy around to capture then enemy base. If you dont coordinate with your team right or at all, then you're most likely screwed. Because of this, the game supports players who play in parties with their freinds or people they've met. This makes it even more team-oriented. In short, it's a good game to play together instead of alone.
Posted 26 June, 2018.
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No one has rated this review as helpful yet
27.3 hrs on record (24.2 hrs at review time)
Hmph. All I really have to say about this game is that it has a ton of room for improvement, including weapon/armor balancing and matchmaking balancing. You know those times when you just get rekt by a much more skilled enemy team? Yeah. This game's matchmaking is broken, but definetely not as much as TF2 (that thing SUCKS).
Posted 21 December, 2017.
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1 person found this review helpful
11.1 hrs on record
After first seeing this game a few months ago, I knew I wanted to play it, but I had other things concerning me at the moment. Now I can actually play it, and it's definetely good. For one thing, the graphics aren't half bad, and the gameplay in combat is pretty straight forward. Heck, the entire game is easy to learn, but it takes REAL devotion to actually master it. Truly a staple of grid combat MMO's, people should take examples from it. Kind of reminds me of Pirate 101 from Kingsisle Entertainment.
Posted 9 December, 2017.
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1 person found this review helpful
1 person found this review funny
50.7 hrs on record (42.0 hrs at review time)
I love it too much to put it into words, so play it for yourself and you'll see how great it is :D
(it's awesome)
Posted 23 June, 2017. Last edited 23 November, 2017.
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1 person found this review helpful
0.7 hrs on record
This is the first game I've seen in a while that lets you plan before throwing you straight in, and I love that! Another awesome mechanic is the "Charge" mechanic. Say you want to go somewhere, but you don't have enough power. That means you have to go back another way, making the planning process much more compelling, and the "Charge" mechanic for the bot you play as, IRN-E, allows players to step away from BERT for a short time, and it is this time limit that forces the player to stick close to BERT at all times, which I think is great from a points standpoint because it dosen't let the player move freely around the map with no worries after getting the payload to the end. However, it's not so great from an exploration standpoint, but then again there's not much to see in the four levels there are right now and there is little detail on the map because in every stage it's just one repeating pattern, and even the enemies are just basic white. In the end, RoBros is an amazing experience with engaging and mildly compelling gameplay, and has little asthetics to speak of, but I think that gameplay outweighs astethics in every weay, but there all games need a certain amount of asthetic, but RoBros just dosen't have much of that. Also, the story is absolutely lackluster, and I'm quite a stickler for that. Sure, the intro and tutorial give a little backstory, but emphasis on LITTLE here. For the average player who just skips past all the dialouge boxes, it makes them think they're just going through a building, shooting at other robots. If the creators of RoBros could add more story and asthetic detail, then the game will be an outrageously good experience, but for now, we have what we have, and I and many others love this game anyway.
Posted 20 June, 2017.
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No one has rated this review as helpful yet
25.2 hrs on record (24.3 hrs at review time)
Hmmph. Not the greatest game, but most definetely NOT the worst. However, thanks to its casual gamepley, anybody can play it since it is also free so it gets kudos for that.
Posted 3 June, 2017.
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No one has rated this review as helpful yet
13.5 hrs on record (11.2 hrs at review time)
Early Access Review
I like it
Posted 16 January, 2017.
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Showing 1-9 of 9 entries