6 people found this review helpful
Recommended
0.0 hrs last two weeks / 319.1 hrs on record (317.5 hrs at review time)
Posted: 25 Nov, 2016 @ 11:15pm
Updated: 26 Nov, 2017 @ 10:54pm

An accesible and lightweight evolution of the original Supreme Commander (and Total Annihilation before it) that shines in online co-op multiplayer vs. AI.

Each of the three factions feels unique enough to encourage different tactics and long-term strategies. AI can be configured with pre-existing difficulty and behavioral profiles or customized to make it laughably incompetent or viciously productive. Both players and AI can be configured in any combination of teams, with or without ability to break alliances during gameplay.

Jeremy Soule's soundtrack is grand and sweeping. It does a fine job underscoring the tension of base building and the escalating arms race just as well as it punctuates the shrapnel-filled battles.

Sure, more maps would be welcome, but luckily there are a few well-balanced layouts that offer tremendous replayability.

My recommendation: Buy it for yourself and 3 or 4 friends when it's on sale, skip the single-player campaigns, and go right for coop multiplayer against a few AIs.
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1 Comments
6 Oct, 2018 @ 3:02am 
nice, succinct reviewing style: thanks!