48
Products
reviewed
736
Products
in account

Recent reviews by Ramlock

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Showing 1-10 of 48 entries
2 people found this review helpful
0.2 hrs on record
Game opens as a black window and won't show anything unless you just happen to wait MINUTES. Then it hits you with a 12GB download, because of course, why would the game be downloaded via Steam, right? And then to top it off, the download rate was almost zero. Yeah this game is not worth that much trouble to even get started.
Posted 18 February.
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1 person found this review helpful
15.5 hrs on record
Masterpiece
Reviewer's PC Specs:
Windows 11
AMD Ryzen 9 7900 12-Core Processor - RAM: 63 GB
NVIDIA GeForce RTX 5070 Ti - VRAM: 16 GB
Posted 15 February.
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4 people found this review helpful
1 person found this review funny
0.2 hrs on record
This looks and feels like a college student tried to make his first game.
Posted 24 January. Last edited 24 January.
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2 people found this review helpful
112.3 hrs on record (17.1 hrs at review time)
Early Access Review
This is what Early Access is supposed to be. Functional core systems, beautiful graphics, great experience, just requiring balancing, feedback, and more content.
Posted 18 April, 2025.
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1 person found this review helpful
1.6 hrs on record
Kinda cool and easy enough to 100%
Posted 29 December, 2024.
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2 people found this review helpful
1.3 hrs on record
Pretty good demo, wishlisted the actual game.
Posted 1 December, 2023.
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A developer has responded on 13 May, 2024 @ 7:11am (view response)
1 person found this review helpful
441.0 hrs on record (331.1 hrs at review time)
One of the best games of all time
Posted 22 November, 2023.
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4 people found this review helpful
1
42.6 hrs on record (29.0 hrs at review time)
Early Access Review
This game actually makes me feel like I'm living another life in another universe, and it's so good.

The freedom of movement, the fluidity of flying, the amazing social aspect, and the awesome action combat.

Granted, the game is still just fresh into Early Access so content is limited, but I'm always looking forward to getting back into it, regardless of what I'm going to do in-game.
Posted 5 February, 2022.
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9 people found this review helpful
131.1 hrs on record (94.7 hrs at review time)
One of the best games of its kind. Unique & incredibly fun gameplay, as well as tons of really cool player-generated (even modded) maps accessible directly from the in-game menu!
Posted 12 June, 2021.
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11 people found this review helpful
1
46.7 hrs on record (46.7 hrs at review time)
I'm was going to leave a positive review because overall the game is a step in the right direction. It's nice to see an idle game with "actual combat", with a tank/support/dps party and stuff. However after writing it I realized it definitely isn't positive.

However the combat itself is a love/hate thing for me. I love that it's there and I love flashy skills. It has good animations and effects and lots of skills and even classic rpg classes. Love all of that. But looking deeper into it, the classes aren't really there at all.
- The Tanks rarely aggro the enemies, which makes them just high-defense warriors.
- There's literally only one support character that is actually a support, all others are just warriors with maybe one half-support skill.
- The long-range characters have zero movement AI so they most often just stay at close range until they very quickly die due to their low health/defense. So for most bosses, there are no viable archers/mages.

At the end of the day you're just picking characters that are able to survive a specific boss for long enough, or waiting for hours until you've farmed enough to get past it with brute force just to get stuck slightly down the road.
And finally, the characters get way too tightly packed, making it very hard to see or even enjoy the combat, since we end up only seeing a bunch of flashes on top of each other.

And of course, as with any mobile free games, it's cash-grab on top of cash-grab, with lots of psychological traps to make it grab even more cash.

But interestingly, what really forced my hand on quitting the game was something else. It just takes a tremendous amount of time and effort to manage your gear. You need 3 duplicate equipment to craft one of the higher tier, which you then need to also get 3 of to get an even higher tier, but all of them need to be of the same level, and to get them one level higher you need 2 other equip of the same level but directly lower tier, which in the end means that for every single level you wanna upgrade your legendary, you need 27 perfectly-matched common equipment, all of exactly 2 levels lower, or an even more consuming combination of even lower level gear. And you need to keep managing and merging them, step by step, every time, for every gear, for every level. And there are hundreds of levels. (and "auto merge" barely helps at all and you know it). There's just no way I can keep up that much effort on an idle game. What part of "idle" did the devs just not get? Not even full-blown MMORPGs have that consuming of a crafting system!

There is way more I could still talk about the game, and should anyone want (including devs), I'd be more than happy to have a healthy in-depth discussion. But for now I think that was the core of it. I'll just end with a quick Pros vs Cons list.

Pros:
- Developed combat system (other games are pure numbers)
- Good community
- Everything is obtainable as F2P
- Considerate settings for both video and gameplay

Cons:
- Severe lack of information (and no wiki)
- It's incredibly consuming (both time and effort) to keep updating your high-quality gear.
- Progression after Time Rewind is definitely a chore, especially since you have to craft gear from the ground up.
- Game plays too heavily into psychological traps to keep you going and spending.
- Combat is too tightly packed so it's pretty hard to see past the flashy skills
- Nearly zero AI makes combat very frustrating. Classes are effectively fake at this point.
Posted 25 January, 2021.
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Showing 1-10 of 48 entries