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Recent reviews by OptionalPlayer

Showing 1-5 of 5 entries
4 people found this review helpful
1 person found this review funny
116.2 hrs on record (115.2 hrs at review time)
I've been playing on and off since the beta - along with my PC Gamer Coconut Monkey bobblehead. I certainly have more hours into the game than what Steam says.

MWO continues to draw me back time after time. I feel there's no other mech-based game that has the feel I'm looking for when lumbering around in a 100 ton assault mech.

While quality of gameplay varies depending on who you are matched with, the fun is still the same.

I would strongly recommend using a microphone. Communication is a strong way towards victory.

Now if you'll excuse me, I'm going to equip jump jets on my Dire Wolf.
Posted 27 January, 2025.
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1 person found this review helpful
18.1 hrs on record (1.6 hrs at review time)
Sable is more than a video game. It's an artistic experience as well - both visually and auditorily.

While the game itself isn't challenging per se, it's very calming yet intriguing. With no real "rush," one can literally coast at their own pace throughout the desert. While the game seems to be compared a lot to Zelda's "Wind Waker," I feel it's more comparable to "A Short Hike" or "Dorfromantik" where the puzzles aren't at all grueling but rather relaxing - with just enough of a challenge to encourage you to keep on adventuring for more.

I'm running a fairly old computer with an i5-2500 and a GTX 950, and 8GB of RAM. I've had no stutters or graphical glitches so far. I do find it easier to play and control the camera with a gamepad over a mouse and keyboard.

Overall, I'm thoroughly enjoying the game and the freedom of exploration that it offers. It may not be the most complex video game on the market, but like I said - Sable is more than a video game.
Posted 23 September, 2021.
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No one has rated this review as helpful yet
1.8 hrs on record
This was a game I didn't know I needed to play.

Peaceful, serene, and funny! A Short Hike was my evening wind-down after a stressful work day. The music, ease, and story kept me smiling the whole way through.

Easy-going gameplay with no rush to have you finish. All you have to do is put away your phone, sit back, relax, and enjoy.
Posted 15 February, 2021.
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3 people found this review helpful
15.3 hrs on record
Early Access Review
Still in its Early Access, Space Haven has a going for it, but also a lot going against it.

I enjoy games like Prison Architect, and Space Haven certainly gives that feel - but in SPACE! There's a bit of a learning curve to keep the ship and crew functioning. At times, it feels impossible to keep all of the tasks up and running. Even more so, finding parts to continue your jumps through space become troublesome the longer you play. I've lost many a-game from running out of fuel. At the moment, the easiest way to progress through the game is just through trading - which I feel is a nice aspect to the game - but shouldn't BE the whole game.

Every ship I encounter, I'm trading for fuel because my food growth is fine - it's that commodity of progression I need. While yes, I can MAKE fuel, there's too few resources to find that. So I focus trade. Salvage and trade. That's the game.

But it's also fun! Exploring derelict ships has a moody, dark atmosphere. Picking up journal logs adds to the story and the "world" as a whole. As I progress, I find tougher aliens, sometimes tougher allies, and. . . that's is.

For me, at the moment, there's no real "need" to progress aside from picking up logs. I still have a long ways to go to "finish the story" - but after hours and hours of playing - I don't really remember what it is.

Being too busy trying to figure out what keeps my crew alive has become all-encompassing. Trying to salvage, store, and monitor inventory is growing troublesome as my cargo doesn't allow for easy management. Fighting is interesting, but needs a lot of polish. Exploring new systems sometimes comes with game-crippling results making you more frustrated than excited.

I do recommend this game because there's a lot of potential that I'm seeing here. The music, mood, and gameplay is fun and engaging. But it's also Early Access, so gameplay can be very frustrating until some of the UI and bugs get a good look at.

I'm very excited to see how this game will develop. Like one Chancellor Palpatine once said: "We will watch your career with great interest."
Posted 15 February, 2021.
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1 person found this review helpful
0.9 hrs on record
This was a pretty fun (and short) adventure-horror game. The atmosphere was stunning, as was the design and artwork. Personally coming off a recent run through of Alien: Isolation, it felt familiar in both aesthetic and spookiness. The sounds of "the creature" were also pretty gnarly.

The exposition was subtle. If you really explored the ship, the story came together nicely - although the final few moments of the game's story felt a bit lackluster.

A great game by a small indie team. As a Chancellor once said, "We will watch your career with great interest."

PS: Press Shift to run in the game.
Posted 13 April, 2020.
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Showing 1-5 of 5 entries