7
Products
reviewed
155
Products
in account

Recent reviews by Chakabaka

Showing 1-7 of 7 entries
No one has rated this review as helpful yet
1 person found this review funny
14.7 hrs on record
idle game
Posted 12 October, 2025.
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2 people found this review helpful
1 person found this review funny
7.4 hrs on record
ncsoft
Posted 27 August, 2025.
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1 person found this review helpful
262.3 hrs on record
just don´t
Posted 3 July, 2024.
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2 people found this review helpful
1 person found this review funny
239.3 hrs on record (237.8 hrs at review time)
if they add 5v5 this game will go heavy
Posted 28 March, 2024.
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2 people found this review helpful
1 person found this review funny
1
20.1 hrs on record (5.4 hrs at review time)
More like F~CK
Posted 7 July, 2021.
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No one has rated this review as helpful yet
1
188.9 hrs on record (8.4 hrs at review time)
Early Access Review
devs are human waste
Posted 23 January, 2020. Last edited 18 June, 2024.
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No one has rated this review as helpful yet
69.2 hrs on record (61.6 hrs at review time)
It's very deceiving at first glance. I expected a very shallow Voxel knock-off, but this game blew me away. Building AND Exploring MMO? It's all I ever wanted. Plus, you will never discover all the different community-created Head, Face, and Weapon skins you unlock as you pick up loot and drop it in your "loot collector". You have this "cornerstone"(house) which you can build and bring to you by activating pre-set areas of land all over the world. Super-fun, Definitely recommend it. The only annoyance is there's only 3 pieces of equipment, and only 3 spells to use on each class. But you can customize the equipment and the spells usually work together so it's not too irksome, though I do hope somewhere down the line we see them expand one of these areas to give the game more complexity.
Keep in mind that this score is not taking into account the long wait times when it first came out. It's pretty much impossible for online games to have a good start as far as servers go, because developers don't want to expand servers just for the initial rush and then have all of this leftover server capacity when people lose interest over time.
Posted 11 September, 2015.
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Showing 1-7 of 7 entries