7 people found this review helpful
Recommended
0.0 hrs last two weeks / 40.8 hrs on record (20.1 hrs at review time)
Posted: 15 Jan, 2023 @ 11:13am

Had I realized Stacklands would be so engaging for me I would have bought it sooner, and it is well worth the full price of $5 in my opinion.

In Stacklands you start with a free booster that contains at least one villager, a location, and some resources. When you stack the villager on the location they work there in real time till all the resources are gone. So a tree provides wood and a rock provides stone which you can then place a villager on or combine with other resources to craft new objects or buildings which will help your overall colony. At the end of each in game day (called Moon) you need to feed your peeps or they will die of starvation. Several Moons in will see the opening of a portal in which monsters will attack your colony so you will need to craft weapons so your villagers can defend themselves. You can sell most cards at any time to give you coins which you then use to buy new packs, which give you access to new resources, locations, and ideas. Ideas are cards that show you a crafting recipe, so while you can craft things by experimenting, you don't have to. Once you master the basics the game is all about exploring new things while trying your best to survive. If all you villagers ever die then you must start over, but any ideas, quests, or crafting recipes will be saved in your log to be reviewed at any time. You can also pause the game at any time.

It took me 18 hours to get all the Steam Achievements and I thoroughly enjoyed playing the game. If Sokpop continues to add new content to the game then I will happily start again. The way the game systems come together is just wonderful.
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