No one has rated this review as helpful yet
Not Recommended
0.0 hrs last two weeks / 6.4 hrs on record
Posted: 5 Jul, 2025 @ 1:34pm

Has a lot of potential, but the UX/UI is awful - I never know what button to click, how to build something, or which menu to find where. It adds a ton of friction, and it just feels like doing anything has just too many steps.

Also can't figure out the tone of the game. It markets itself as "terrifying" but it quickly feels kind of silly with the sorts of items you find and the AI of the enemies running around. And the combat is jank.

I really wanted to like this game, but base building is a pain, inventory management awful, and the exploration aimless. What are my goals, and what am I supposed to be doing?
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2 Comments
CaptMarley 8 Jul, 2025 @ 10:11am 
But there never seemed to be any consequence for dying. Reviving teammates is easy, and if you do die you just spawn a bit away from camp and can cut yourself lose and pick up your stuff. We didn’t notice any night raids either. We kind of just built our base and once in a while got annoyed by a few baddies that we had to slash through. The game just never really opened up to us or added much pressure 😕
ethansbooks10 6 Jul, 2025 @ 5:00am 
you are supposed to be surviving, and hopefully find a spot for a base that isn't in radius of a village or patrol spawn, and the terror aspect comes from the night raids when the cannibals descend in the late game with flesh monsters. the ui is easier at least for me with a controller