1 person found this review helpful
Not Recommended
0.0 hrs last two weeks / 77.6 hrs on record (46.6 hrs at review time)
Posted: 7 Oct, 2021 @ 4:36pm
Updated: 12 Oct, 2021 @ 10:18pm

Here's the tl;dr up front: It's not that the game is horrible, but there's nothing uniquely good about it, either. The small frustrations really pile up when you're playing for hours without any sort of endorphin return.

The #1 reason to play this game is to feel a sense of progression. The problem is that there's nothing at the end to justify that ongoing effort.

Pros:
+ Pretty decent graphics, pretty landscapes
+ Decent combat mechanics (very similar feel to BDO, but a little more basic)
+ Super fun early game gathering mechanics (grindy, but satisfying)
+ Decent crafting (not amazing, but still somewhat rewarding)

Cons:
- Leveling is slow, grindy, and unsatisfying. Leveling right now requires people to relentlessly fulfill the same repeating quests at the town message boards and faction boards. Progression is so slow that you'll grow tired of your current surroundings long before being able to leave them for higher level areas.
- Since population has plummeted since launch, many missions are broken. In many cases, you'll find enemies re-spawning after a minute, turning many easy missions 10 levels below you into impossibly frustrating tasks. Many others will say "loot 5 boxes", but some locations only have 1-2 boxes... so you have to camp them and wait for the boxes to re-spawn after 30 minutes to an hour.
- The markets have crashed, and the price of some of the best early game loot and craftable items is now just 1-2 gold (it costs at least 1 gold to sell something). Items can be repaired essentially for free, so there's no real drive to keep the markets fueled. Most people just salvage everything they loot, but salvaging gives you nothing useful after the first few days, and rewards you with the same loot no matter what quality the item. So basically, 95% of the time loot is straight up a burden and/or nuisance.
- PVP is pretty lame and unimaginative... no siege, destructible walls, or anything interesting... The majority of the time it amounts to button mashing and zerging against other enemy zergs.
- Housing mechanics are boring and unimaginative (instanced housing, no shared spaces for companies or groups.) Houses are basically just decorable storage units.
- Amazon completely botched the launch, and this is a very bad sign for what's to come. 70+ hour queue's, closed servers (separating us from friends), broken promises to allow cross-region transfers, and unfixed bugs from the TWO beta's are just a small taste of this game's inauspicious beginning.
- There's zero incentive to be social in this game. This isn't abnormal, but it's what I find to be wrong with most modern MMO's. It's actually quite difficult to get groups going for some quests, but once you spam the chat enough you can land one. Once landed, you'll find a quiet experience where everyone slogs through the dungeon as fast as they possibly can.
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