Install Steam
sign in
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem

https://www.reddit.com/r/ImmersiveSim/comments/m049dn/why_do_you_consider_system_shock_to_be_an/
"I don't just consider the original System Shock to be an Immersive Sim, I consider it to be 'THE' Immersive Sim, why? because unlike most "Immersive Sims" it's not bloated by abstract leveling systems and skill trees, it's literally "you are now in a hostile space station, find a way out", not "you are now in a hostile space station, find a way out, but you should put these magical points into these imaginary stats to make your survival easier"."