Juniper Seed
Be Kind ♥
Georgia, United States
I most enjoy people who have strong morals, high emotional-intellect, superpower-like empathy, shrewd critical thinking, genuine altruism, and a nurturing warmth.
I most enjoy people who have strong morals, high emotional-intellect, superpower-like empathy, shrewd critical thinking, genuine altruism, and a nurturing warmth.
What It Took To Understand — Shinji Moon
In the passenger seat of your car, I ask you what color the burnt orange of the leather seats are and you tell me burnt orange. My cheeks in the rear view mirror are the color of burning, and when I look down at my hands, they’re so pale that I forget for a moment that I own flesh over these bones.

The fog is so thick that I could lose you in it again, you say — and I put my hand on your hand until I mix our fingers up.

There is a shipwreck between your ribs and it took eighteen years for me to understand how to understand your kind of drowning.

The divorce papers say Christmas and July. That’s all you were given to touch the cheeks of your small daughters and try to tell them in smaller and smaller words how absence does not mean leaving.

The first and last time I saw my parents together was in a parking lot at McDonald's. They didn’t speak to each other, didn’t look each other in the eye — only handed me between them like an insult.

When I got into my father’s car, he handed me a Happy Meal toy like an apology.

There are people who cannot be held quietly. There are screams that are never externalized. If I looked at the photo albums of your past twenty years, all I would find are decibel meter graphs of phone calls and the intensity of your silence as you sat smoking cigarettes in the garage.

Absence doesn’t make the heart grow fonder, scientists have finally proven.

All it does is make you that much more aware of how many feet it takes to walk a mile.

There is a shipwreck between your ribs. You are a box with fragile written on it, and so many people have not handled you with care.

And for the first time, I understand that I will never know how to apologize for being one of them.
Review Showcase
52 Hours played
Absolutely phenomenal game!!

Move over Don't Starve Together! We got ourselves a standout title in the survival/crafting space. Complete with a fully fledged story, enjoyable sass, and style that oozes out of every nook and cranny.

Combat, resource management, and building are all very satisfying. Farming is enjoyable as well. Crossover between PC/Mobile is SEAMLESS. You can immediately pick up right where you left off.

I never played Crashlands one, and I don't feel like I'm missing out too much. It would be nice to get excited for, presumably, recurring characters, but I don't think it's detracted from the story. YMMV.

Honestly, the first "act" of the game feels so complete that I couldn't believe it when I breached into the second phase of the game. It sounds, by way of story clues, that there will be a third phase of the game too.

The only downside that I could think of is that players of Don't Starve Together may feel like the game is on rails, and there isn't any mystique or unique puzzles to solve. Everything, I feel, is very straight forward, and the open-world aspect really comes through unfettered freedom in the way or order you do things.

The super extreme mega awesome upsides are definitely the gear system, varied combat, and the sheer smoothness in all aspects of gameplay. You can tell that this game had dozens of quality passes, and it really shows.

There are also wild amounts of little tiny details that I don't know if everyone will appreciate. The way that the developers implement a show, don't tell, policy when the player finds new decor recipes and those items are usually within vision at that same time so you can immediately get a feel of... I can't wait to use THAT in my base. Or the tiny details of how the various wildlife and flora interacts with both each other and the player. For instance... creatures of the same species can sometimes engage in infighting because one of the kin hurt them by way of trigger a hostile environmental plant. And learning the ways creatures interact can lead to some really fun and chaotic moments. It's truly a spectacle.

I also think the game would be great for speedrunning. I haven't completed it yet, but it feels like it has some real potential for routing and theory crafting. I'm not a speedrunner, but I think the community could go real deep into this game and find some cool things to try out.

All in all, I love this game and it's pulled me away from Baldur's Gate 3, no joke. It's freaking outstanding. If you're even remotely interested, pick it up. You won't be disappointed.

See ya in Woanope, hero!
Screenshot Showcase
From newbie to legend in 71 hours. Pyg only.
Rarest Achievement Showcase
Recent Activity
19.8 hrs on record
last played on 20 Mar
5.6 hrs on record
last played on 20 Mar
94 hrs on record
last played on 17 Mar
Comments
Juniper Seed 23 May, 2011 @ 8:33pm 
Hello World