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Recent reviews by 50,000 lbs.

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No one has rated this review as helpful yet
6.6 hrs on record (6.5 hrs at review time)
Fun little coding puzzler.
Posted 21 November, 2018.
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No one has rated this review as helpful yet
12.4 hrs on record (1.3 hrs at review time)
Reprisal is a great game. Straight foward population building mechanics used to grow and overwhelm your oppoents. Special powers used to turn the battle in your favor that can turn a numerical disadvantage into a well-timed attack. It's easy to pick up and even after many many games played its still thrilling and intreguing despite the simplicity.

Reprisal Univere is exactly that, plus a few additional features like a passive MMO element and a more developed skirmish system. The trouble I have with it, which keeps this game from being a A+ hit for me is the music. Reprisal had some very well-crafted NES-style chiptunes that played on a loop during each mission and it gave the game such a feeling of tension and character that it was a major selling point for the original browser game. For some reason the designers decided for the premium release that the game would be better served with some ambient sounds of waves crashing and grass blowing in the wind. I think that was a major error in their judgement because the music from the browser game is simply brilliant. I don't understand why they decided to remove a feature from their premium game rather than adding a feature (they could have given you an option to turn the music off if you preferred just the ambient sound, which would have made much more sense). It's not just nitpicking: that music was awesome and was an important part to why Reprisal felt like a fully-polished product even when it was a free browser game. I can't say I'm not disappointed.

Still love the game, and I have to give it a thumbs up because I do recommend it, but go out of your way to find that chiptuned music (by Eric Skiff) because it makes the game so much better to have that on loop.
Posted 28 June, 2015.
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