No one has rated this review as helpful yet
Recommended
0.0 hrs last two weeks / 18.9 hrs on record (17.0 hrs at review time)
Posted: 7 Jul, 2017 @ 3:41am

Hoo, boy. There is a LOT of stuff in this mod.

Like, too much.

It took me an entire DAY just to type up Combine enemy types and strategies to beat them for a guide I'm making, and I still need to cover the other 3 enemy types, THEN I need to cover weapons, THEN I need to cover ITEMS...

It's a lot of stuff, yet I still hunger for more content.

If the player wants more of what you're making, then that's a sign that it's good.

Anyways, on to the actual review.

+Large enemy variety.
+Good sound design (For the most part...)
+I highly enjoyed the weapon variety.
+The new enemies were good editions, specifically the Elite Metropolice and Elite Ace.

-The Combine spawn in too large of numbers for it to ever be possible to even kill 200 on Normal.
-I encountered a glitch where the game would crash if I flicked from one enemy to another while using bullet time.
-Frames drop at inopportune moments.
-Activating bullet time before accessing the shop makes everything move faster than it would normally, making it harder if you're trying to buy batteries or healthkits, since your health is generally going down faster, requiring you to buy more medkits and more batteries.

Despite the flaws, I can look past them and still see that this game is REALLY freaking fun.

Which is why I don't understand the Mixed Reviews label.
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