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Recommended
0.0 hrs last two weeks / 43.9 hrs on record (42.4 hrs at review time)
Posted: 5 May, 2017 @ 1:56pm

Having recently finished the original Darksiders, I decided to dive into the second game as well. I found it to be a general improvement on the first game in some aspects, although it also suffers from many of the same issues that plagued the first and made it not quite as good as it could have been.

Pros:
+ The world in Darksiders II is much more visually diverse and interesting. You'll travel to several different worlds that look wildly different.
+ The graphics are good for their time. The art design is great.
+ The platforming is generally solid with only occasional hiccups due to a poor camera angle.
+ I liked the switch to a random loot drop system, as it made managing your character more involving.
+ The boss battles tended to be both challenging and fun.
+ The story, while not amazing, is solid, much like in the first game. It's easy to follow, even if it doesn't make a ton of sense at times.
+ I liked Death as a protagonist much more than War. Death tends to be more sarcastic and fun, poking fun at the ridiculousness of the various fetch quests he's sent on, whereas War was just kind of stoic and boring.
+ There is a TON of content here. That will show up in the cons as well, ironically. But still, you can stretch this game out for well beyond the hours I put in if you try to 100% it.
+ The puzzles are a lot of fun, and there are a ton of them. Unfortunately, I felt the game utilizes some of its abilities worse than the first game. For example, you get the portal gun, but you only really use it for one short stretch of the late game. It felt like a missed opportunity.

Cons:
- The combat, much like in the first game, has a major tendency to wear out its welcome. Early on this wasn't an issue, and I had hoped that they learned their lesson from the first title, but unfortunately midway through the game it pops up again and never goes away. Fights just last way, way too long.
- The game tries to be both Zelda and God of War, but never quite matches either.
- As to the God of War comparisons, the combat here just isn't as fun or fluid as in the God of War series, which is a problem given how much combat there is. The fighting is a bit too stiff, and dodging has a tendency to be a little iffy.
- There are occasional platforming segments that are an exercise in frustration due to the camera. This isn't a large-scale issue, but there are a few times when you get a timed segment with a fixed camera and you'll die a couple of times because of it.
- This game is a classic case of more not always equating to better. There is so much content here, but a lot of it just feels like busy work. I originally planned to 100% the game, but I just couldn't do it. I lost interest. I couldn't even bring myself to finish the three additional campaigns included in this version of the game because I got burnt out.
- There is a segment in the game where you get a gun and it's tedious as all hell. The game literally throws wave after wave after wave after wave after wave after wave of enemies at you. Every time you found a corner, forty enemies rush at you and are easily killed. It's the worst part of the entire game because you could tell they were just padding the run time. Like, what's the point? I almost quit playing the game during that overly long segment.
- Literally every dungeon amounts to the same thing. You need to find or activate three things, at which point you fight a boss. It starts to feel lazy toward the end.
- Every quest is essentially a fetch quest. Again, this amounts to some lazy writing.

All in all, I would recommend the game. It's fun enough, especially if you pick it up on sale like I did. The art design is awesome, the voice acting is good, and the gameplay is fun, although the fighting is very repetitive. I'd recommend just skipping some of the fetchier quests in the game and focusing on getting through the main story. I can't comment on the DLC campaigns (included in this version), as I just lost interest before finishing them.
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