24
Products
reviewed
25
Products
in account

Recent reviews by EggrollKitty

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Showing 1-10 of 24 entries
14 people found this review helpful
4
145.8 hrs on record (11.1 hrs at review time)
In all honesty, I'm not sure where the hate is coming from. I think most users are bandwagoning from the initial review-bomb of OW2 at launch, but-- as someone who has played since the launch of the original Overwatch, this game is just fine... and say what you want, but the game still has a population too, that definitely is not going anywhere.

Does it include everything that was promised? No. We lost single-player/co-op missions and that's definitely a bummer. Are the skin prices sort of outrageous? Yeah, they are... but then again, so are skins in CoD... in League of Legends, in Fortnite, in almost every live service game. You don't need to buy the skins to play the game and be good at it.

OW2 may lack some of the charm that OW1 had at its core, but, Blizzard has definitely gotten some things right with this game, and nobody can deny that. Hero banning & map selection in competitive are a nice & long needed feature. Queue times are pretty quick at any given time of day. The game has some new heroes that are genuinely fun to play at their core, and honestly, the balancing doesn't feel too bad right now. If you're feeling faint-hearted, you can play casual, which is just as fun as I remember it being, especially with friends. Competitive is decent depending on what rank you're in.

Look, this game is not perfect, but it's not deserving of the hate being thrown at it either. It's genuinely fun to play and it would be remiss of me not to leave a positive review and encourage others to give this game a go. Especially if you never played the original Overwatch, then I can't see why you wouldn't want to take a stab at a polished hero shooter with enticing heroes and fun core mechanics.
Posted 5 July, 2025.
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No one has rated this review as helpful yet
4.2 hrs on record (0.6 hrs at review time)
Early impressions are solid. FNAF: Secret of the Mimic is poised to be a decent entry in the series, building on the lore of FNAF: Security Breach, and particularly, RUIN. For starters, I am running on an i7-8700K, RTX 3070, 32GB of RAM. Have no problems hitting & mostly maintaining the 60FPS cap (which, btw, why is this a thing in 2025?) on the highest settings. The game *does* have some stutters, but this is no different than how Security Breach played. I have not encountered any immediate, game breaking bugs within the first hour of play. The map is structured and vast, there is plenty to explore, especially as you gain clearance from room to room.

This game is short, to my knowledge, I would imagine somewhere between 10-20 hours overall. HLTB is yet to reveal anything official, but expect that it is slightly longer than Security Breach, which was a similar 10-20hr timeframe. Graphically, the game looks quite good, pretty similar to SB, and performance is not too shabby if you go in with the right expectations. Those of you who played SB will get this. The interactive mouse controls are pretty cool, definitely adds some immersion.

Overall, if you can withstand the 60FPS cap and a few stutters here and there, and are a big fan of the FNAF series, then you will more than likely have a good time with this game. It is definitely packed with hidden lore, a pretty neat story idea, and things to look out for a you navigate Murray's Costume Manor. Definitely worth a try, and if you feel displeased, refund and wait for a sale/patches!
Posted 13 June, 2025. Last edited 13 June, 2025.
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1 person found this review helpful
145.6 hrs on record (144.2 hrs at review time)
What was once a great game has been crippled to servers that empty in minutes due to bots ruining casual matches.
Posted 6 April, 2024.
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1 person found this review helpful
1.3 hrs on record
you play as a human and he falls flat. also you can grab people's butts without getting a criminal citation for it. 10/10
Posted 23 January, 2023.
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No one has rated this review as helpful yet
210.3 hrs on record (3.3 hrs at review time)
Played for about 3 hours so far. No crashing, no notable bugs or issues in campaign or in multiplayer. The game is pretty optimized and runs at a comfortable framerate on my RX6600. The campaign is a lot of fun and it's nice to see all of the OG's again. The multiplayer is honestly a lot of fun, people in lobbies play & talk like the old days. Don't listen to all of the streamer naysayers on Twitch who can't slide cancel their way out of every gunfight and hop around like a bunch of animals. If you adapt to the style of play, which is definitely a bit different from Vangaurd/MW19, you will likely have a lot of fun. I'm enjoying the game and I'm thankful to Infinity Ward for putting out a solid title.
Posted 8 November, 2022.
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No one has rated this review as helpful yet
27.6 hrs on record (2.0 hrs at review time)
came for the spidey gameplay, left with a good dumpling recipe 10/10
Posted 13 August, 2022. Last edited 20 September, 2022.
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No one has rated this review as helpful yet
6.6 hrs on record (6.1 hrs at review time)
This game is a hidden gem. I know some may criticize it for being too 'childish' but that is half of its charm. Super fun level design, classic arcade-style sound effects, and is virtually impossible to get mad while playing. This game feels like one of those fun lil pickups you would've gotten on the Xbox 360 Marketplace back in the day. It has such a wholesome, nostalgic vibe. I wish we got more games like this one. Bravo!
Posted 1 August, 2022. Last edited 1 September, 2022.
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No one has rated this review as helpful yet
25.4 hrs on record (19.5 hrs at review time)
Early Access Review
swearing at the ghosts is usually a good way to obtain evidence also very good gameplay and graphics 10/10
Posted 2 May, 2022.
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2 people found this review helpful
2 people found this review funny
32.4 hrs on record (2.4 hrs at review time)
my name is gregory irl so this game made me pee my pants a little bit 10/10
Posted 9 January, 2022. Last edited 11 January, 2022.
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No one has rated this review as helpful yet
118.3 hrs on record (55.0 hrs at review time)
Cyberpunk 2077 is just on the cusp of incredible potential. The game once again showcases CDPR's knack for brilliant storytelling. This is one of those games where not only is the main story super immersive, but even some of the side questlines get you equally sucked in. There's a lot to talk about, so I'll try to break it into a few columns.

STORY:
You are V, a mercenary for hire in Night City. When you botch a job with your friend that activates the construct of Johnny Silverhand in your conscience, you are pressed for time as you hunt to find a solution that may save your life. As you dive deeper into Night City, your struggle transforms from something personal, into something much larger against a world that is dominated by corporate infrastructure. The main story is quite captivating overall, and while it definitely falls a little short in Act I with some of the introduction content, it ramps up quickly as you move into II and III. There are a huge number of side quests and gigs to complete around the city, a lot of the side quests prove to be captivating and a nice break from the torment of V's struggle in the main story. A lot of the gigs and POI's feel like busywork at times, but they are nice pickups if you need eddies or upgrades.

GRAPHICS:
Honestly, despite controversy, Night City is beautiful. Admittedly, you need a pretty tough PC to run the game comfortably. I am on an RX 6600, with a mix of medium/high and ray-traced lighting enabled, and it's been a perfect combo to keep at or above 60FPS. I believe the game has some sort of minor memory leak, as FPS dips a little lower after playing for an hour or two, but restarting the game fixes this. Optimization is not perfect, but there are a pretty wide array of options to help run on a decent variety of hardware configurations.

GAMEPLAY:
It's about what you would expect considering the nature of the game. The first person perspective is a nice change as opposed to what Witcher 3 was like. Gunplay feels satisfying, but definitely could be better. Unless you scavenge a lot and get super involved with crafting, you'll find yourself using variants of the same few weapons throughout most of the game. Skill trees are really wide and diverse, and can even feel a little overwhelming in the beginning, but you begin to hone in on what skills you like as you take on more quests and understand the mechanics a bit more. The hacking is a neat little feature, but it takes a minute to figure out cyberdecks and such things. It's definitely a little more involved than say Watch_Dogs was, for example. Vehicles are... just okay. Driving feels fine, it gets the job done.

Unfortunately, there are still a preeeetty big variety of bugs & glitches in-game. Between Steam and GOG I have put in a few hundred hours on this game, and have not had anything game-breaking, but there are small things that become an annoyance (i.e. objects glitching into cutscenes, visual noise, issues with vehicle spawns, etc) but you learn to overlook some of them. This is an area that could use improvement, though.

Overall, Cyberpunk 2077 is a deeply immersive experience that is soured in some ways by the limitations of the bugs and glitches it continues to face. The story is rich, and will suck you in pretty quickly, and will keep you coming back for more. If you are patient with the story and the gameplay, you will begin to fall in love with the potential that CDPR has enveloped this game with, and though it may have faced a rough release, you can see the vast amount of care that was put into what exists in the game. Hopefully it will continue on its roadmap to improvement so more and more people can enjoy something that was clearly worked very hard on.
Posted 6 January, 2022.
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Showing 1-10 of 24 entries