2 people found this review helpful
Recommended
0.0 hrs last two weeks / 110.2 hrs on record (108.6 hrs at review time)
Posted: 19 Feb @ 4:03am

If you're familiar with the Etrian series or games like them, you'll find yourself at home here. Like others within the genre, the level of expression you can reach with your party is vast, and the team's composition is entirely up to you with every character within the 48 being relevant at least half the time. The highest level of difficulty forces you to prepare accordingly, and while you can't out-grind an encounter, investing more time into your characters pays off in many incremental ways.

The game has many systems both in and out of fights that exponentially increase your power, which can sometimes feel a bit overwhelming, but all function as a sort of multiplier for your characters, and the tip system helps integrate you into things as you go.

A bit of roughness around the edges exists, but the developer is constantly addressing the main gripes and the game feels better to play than it did on release, with post-game content to look forward to in the future.

Labyrinth's Story is extremely well done and rather than be something out of left field, it plays off canon events in the Touhou universe in a believable way, while making sure people who don't know anything about Touhou aren't left behind, giving you a brief synopsis of characters as they join your party.

One thing I'd love to see in this system is a character randomizer, changing the order in which you get people in your party.
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