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Recommended
0.0 hrs last two weeks / 33.5 hrs on record (7.1 hrs at review time)
Posted: 1 Apr, 2025 @ 8:26pm

Early Access Review
2 things ive noticed, but i'll rate it first, out of 5 stars i would say this is a good 4.7

onto the things ive noticed and would like fixed, there happens to be a bug, i think? where when manually dragging/throwing items into containers, or into the mixer etc. on the tables, those product usually ends up going BEHIND the jar, or the bag, or the mixer, if i move too fast, it takes take for the product to move into the "center" in order to actually be able to be put in, and alot of the times with jars specifically, i cant reach the product anymore, and while i can fix it by leaving the table and going back in, its kinda annoying to deal with, maybe make it so that when you pick it up, it snaps to the center instead? or add a small invisible barrier just large enough to prevent it from being ungrabbable? please? its not big but it'd help make it slightly less tedious to manually pack containers, and i would appreciate that, or even being able to grab it through the container so long as it isnt detected as "inside", any decently implimented solution would help :>

secondly, its kind of hard to jump into the large dumpsters, even crouch jumping feels like i get in once every 7 attempts. can you maybe increase the jump height by a few pixels or something to make it a little easier? just enough to make it less desperate if i wanna get in there before a timer hits, because even getting out feels agonizing

despite this VERY SMALL and insignificant problems, the game isnt actually all that bad, its kinda enjoyable truth be told.

one thing i definitely think needs an update though might be the demo... for some reason the demo for me felt alot less fun than the actual game, not in the sense that "well the demo needs to balance on the line of good enough to want to play, but bad enough to make you want to buy the actual game" and more in the sense that, for a reason i myself cannot pinpoint...i almost didnt buy the game because the demo just didnt feel...fun? i bought this seeing a few of my friends and alot of the youtubers i watch was playing it, and figured i'd give it another change and get the actual game, im not dissappointed in my purchase, but the demo may need some more help to pull people in that way, as it almost lost me instead.

regardless of the bad things i pointed out though, there are also good things. i do LIKE the table system where we manually pack stuff,for example, i do like that we have dealers so that its not just endless and chaotic running back and forth between clients and our operation, i like being able to make these seemingly random mixes with funny random names, and the voice acting, despite not having many lines for these characters, the voice acting itself sounds pretty good too!

one new feature for the game i'd like to see though is being able to get seeds without a supplier, likely late game. but here is my thought: an island we need to take a very small wooden boat with an engine on the back to, this island is heavily forested, a jungle infact, and maybe we can find naturally growing "plants" that we can get seeds from,aswell as some "powdered sugar" that we can refine there, and stash in the boat under the floor boards ;> and bonus points if you give us a way to make our own chocolate, maybe a baking system so we can put the product into the baked goods and sell it that way, instead of the doughnut being mixed with the product to produce a differently colored product? like imagine buying a doughnut from a bakery, as a customer. you bite into it and suddenly the whole world feels and looks like the "this is fine" meme, that would be funny to watch the customers freak out,having not expected this beatdown on their senses
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