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Recommended
0.0 hrs last two weeks / 47.7 hrs on record (16.6 hrs at review time)
Posted: 12 May, 2015 @ 1:11pm

This Game...

XCom: Enemy Unknown feels like being raped and beaten by your husband every day, yet you return to him every day because it feels good.

As a total scrub in strategy games, my opinion whether or not this game is hard might not matter to anyone who plays these kind of games on a regular basis, but I can assure you that it's a welcome refreshment in the world of cowadoodoo "follow the npc" shooters that kill you when you try to break free from the scriptleash.
While lacking some features and having a rather shallow micromanagement component compared to the original XCom, the actual gameplay is rocksolid; fun, challenging and encounters are always winnable, though that might be a flaw in someone else's eye, because s/he feels like there should be battles that are simply unwinnable.
Graphics and Controls are "okay". Decent for what it does but it could be a lot better. Things such as Overwatch being mapped to 3,4, or 5 depending on what skills your selected soldier has, and whether or not his or her magazine is empty are very annoying.
The game's visuals are similar to "Alien Swarm" Levels. Decent enough, but it COULD have been better, even though the need for good graphics are debatable in a strategy game.

Overall I can say: The game is fun. In some points it's worse, in some points it's a lot better than the original game, but it's definetly a worthy successor. Albeit a little dumbed down to appease gamers of this day and age, the original mechanics still are present and they work very well.

"gamers of this day and age"... i'm born in 1997 for christs sake
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