No one has rated this review as helpful yet
Recommended
0.0 hrs last two weeks / 6.2 hrs on record
Posted: 13 Feb, 2017 @ 5:05pm
Updated: 19 Feb, 2017 @ 4:13pm

First and foremost, I would recommend this game to anyone who likes science fiction. Bare in mind, however, that when I say science fiction, I mean the totally kooky, unbelievable sci-fi of yesteryear. The story, set pieces, characters, enemies, all of it will put a smile on your face as you shoot, zap, whip, bash, or whatever else you want to do through the game and up the tower.

-Gameplay-
The Deadly Tower of Monsters is a solid piece. It is your standard 2.5D shooter, but this game is really polished. One of my favorite parts of this game is you can tell how much the team cared when they were making it. There is a large variety of both projectile and melee weapons to become aquianted with, all of them suited to one's own playstyle. The variety is SO different that I guarantee you can find something that suits your taste. I kept getting new weapons but there was a certain foursome of weapons that I would keep going back to throughout the game because of the balance I found between them. The three-character system also works suprisingly well, and I enjoyed each of the characters. The biggest (and pretty much only) complaint I have is the bloody awful checkpoint system. Its a unique system in that it serves both as checkpoints and as teleport locations if you want to go back down and explore the tower a bit. However, either the checkpoints need to happen a bit more often or there needs to be an independent checkpoint system for boss battles. MULTIPLE times I found myself dying pretty far after I had beaten the boss on a platform and being reset at a checkpoint where I had not beaten them yet, which is INCREDIBLY frustrating after it happens a few times.

-Story-
The story in this game is really quite good. Don't get into this game expecting a narrative and a coherent plot. This game is much more about breaking the fourth wall as much as possible and poking merciless fun at every trope it can find from low budget science fiction to video games. The characters are all solid, but I would highly recommend the robot - as he is by far my favorite. My least favorite would have to be ♥♥♥♥ Starspeed. I'm not sure why that is, I just never really got into playing as that character unless I had to.

-Music-
The music in this game is absolutely superb. All of the instruments sound clear, but the traditional science fiction soundtrack absolutely kills it. The iconic wail and warble is all there, and often times it sounds like you're watching an old episode of Star Trek. The developers absolutely NAILED the soundtrack.

-Art Direction-
Absolutely fabulous looking game. I can't really rave enough about how unique and interesting this game looks. The classic sci-fi theme is held up throughout - ranging from crocodile-headed flying men (held up by strings no less) to stop motion dinosaurs to a subtle but nice VHS effect on the screen throughout the game.


-Overall Quality-
This game is lovingly put together. All of the pieces work in a way that makes this game a really solid experience to play through. The campaign is not very long at all, but the replayability factor is there. I played through the main game in about 6 hours. However, I have by no means seen and collected everything in the game, and I would recommend you do that if you want the full and complete experience.


-Summary-
In summary, I would highly recommend this game to both someone who is a huge fan of science fiction as well as the average gamer who is looking for a solid all-around 2.5D platformer to play with for a few hours. The campaign does not take very long, but the extra length in the game comes from searching around for collectibles and grabbing achievements. I would recommend this game at full price but I would absolutely INSIST you buy it if it was on sale. Too good to pass up.

Gameplay: 8/10
Visuals: 10/10
Audio: 10/10
Overall: 9/10


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