19
Products
reviewed
1098
Products
in account

Recent reviews by Cloud

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Showing 1-10 of 19 entries
No one has rated this review as helpful yet
76.9 hrs on record
Easily GOTY
Posted 26 November, 2025.
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5 people found this review helpful
26.7 hrs on record (14.2 hrs at review time)
Early Access Review
Great follow up with the same witty jokes and a few a-há moments that are unique to this series. A little heavy performance-wise probably due to the engine.
In terms of content, I expected a little more (I read some news that the first chapter/act is supposed to be as big as the first game, but I don't know if I read/interpreted that wrong because the current content feels way shorter).
In terms of puzzles, there are a few that you have to do some out-of-the-box thinking to solve (or find a hint hidden somewhere in the map, sometimes not so easily accessible).
Overall I have great expectations for this one. I don't usually buy EA titles, but this series is a must for me. If you are expecting a lot of content, you should wait until more chapters/acts are ready or the game leaves Early Access.
Posted 9 October, 2025.
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1 person found this review helpful
9.2 hrs on record
It's a very short game, the freedom of flying as bird is nice, but overall the control feels clunky specially in human form (shrines). The char gets stuck in the scenery lots of times after jumps, the jumps are clunky as hell and the char is slow. There is some good amount of walking so a run button would be very welcome.
The graphics are what u would expect from a game of this producer, some consider it style, I personally am not a fan. It's easy to 100% except for 1 achievement that's sorta missable if progress in the story after passing the 2nd shrine. Overall, I wouldn't recommend.
Posted 12 August, 2022.
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11 people found this review helpful
16.0 hrs on record
Great casual game that has you think out of the box in some cases. Golf is just an excuse.
Posted 25 November, 2021.
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4 people found this review helpful
10.2 hrs on record (0.4 hrs at review time)
Really enjoyed the art and animations. Only felt that it's missing an optional "challenging/hard mode" where there are no indications of what's possible to interact with and no guidance of the walkable path (I'm writing this based on the first maze, not sure if it gets any harder later in the game). Also, if possible make it available in more languages, it's a great game for kids and it would be nice to make it accessible for as many people as possible. Overall it's worth the price so far.
Posted 22 June, 2021.
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1 person found this review helpful
70.9 hrs on record (3.3 hrs at review time)
This is a fun game and has a great potential, but I feel like this is an Early Access game. Considering the current content, this should be a way cheaper game. I would refund it if I could, but I wanted to experience for more than 2h to make that decision. I can see many easy tweaks that would greatly improve the experience. I'll list some of my concerns, even though I think most of these things are intentionally made like this because it's good for streamer's audience and consequently way less fun to the players.

- Too little map variety. I played for like 2h and know each map inside out. The maps are short and small overall, they could spent more time designing more maps instead of cosmetic crap.
- Useless maps. There are some maps like the fruit memory one (just go to the squares where everyone goes when the fruit is chosen, there's plenty of time for that) and the one with the rotating cylinders that are too easy and barely eliminate any players.
- Faster load between rounds. The matchmaking is already done here, it takes like 20s+ to load another stage, could be 5s easily.
- Team maps should be optional or a different mode entirely.
- The "grab the tail" maps are really boring. Everyone in my bubble agrees.
- When we lose a round, just take us to the menu already. You have to press a button to exit, then you still have to confirm it. And if the round finishes before u exit to the menu, u have to wait for the (long) load time between rounds and the next one to begin (even though ur not playing it) just to be ABLE to go back to the menu.

Sadly most of these won't change because it's streamer's popcorn.
Posted 27 August, 2020.
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23 people found this review helpful
1 person found this review funny
6.4 hrs on record
This game attracted me because it looked like my type of game: zelda-like gameplay, extremely charismatic graphics (reminded me of Adventure Time). Unfortunately, I didn't feel much appeal beyond these 2 factors. I bought it after the update that removes the countdown to finish the run (still present in the hardest mode) and that's what attracted me... but the game was designed with that in mind and maybe playing without it (my case), that's what spoiled the game for me. Basically you can do everything you have to do (and should be done in multiple gameplays) in one go... and aside from the appeals that caught my attention initially, the world is somewhat generic and bland. The random NPC quests are repetitive and don't feel rewarding. In my view it was a game that would have great potential if explored differently (closer to Zelda). So my observation is this: If you expected a zelda-like like me, run away.
Posted 30 August, 2019.
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4 people found this review helpful
58.5 hrs on record (29.0 hrs at review time)
This game really blew me away. From the images I'd seen it looked more like a bland generic indie game, but it's a very well made game. The world is very big, it has MANY puzzles, collectibles, mechanics, a shallow story but befitting the game's scenario and a lot of quality humor. The store game description describes exactly what he is:

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Supraland is a First-Person Metroidvania Puzzle game. The main sources of inspiration are Zelda, Metroid and Portal.
Supraland assumes that you are intelligent and lets you play independently. The story is minimal, gives you an overarching goal to pursue, and then sets you free. Despite child friendly visuals, the game targets experienced players. Playtime: ~ 12-25h
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In terms of progression, the game gives you the right mechanics at the right times. Even post-endgame, it helps you complete what is left with some features, so it is nice to 100% it. It took me almost 20h to do 100% on it. About 15h to finish (with a lot of exploration).

If you liked Portal and like metroidvanias, this game is for you. Seriously.
Posted 30 August, 2019. Last edited 26 November, 2019.
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No one has rated this review as helpful yet
3.4 hrs on record
Short walking simulator, with beautiful graphics and slightly catchy story. You control a detective who investigates the disappearance of Ethan Carter, a kid who vanishes into a mini (very mini) village. The puzzles are simple and straightforward: Usually you find a "crime scene" with a body, need to find some item(s) and put it in place and/or perform some action. Then, by touching the body you must define a chronology in order of the facts presented. Easily beatable in approximately 2 hours.
Posted 25 August, 2019.
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No one has rated this review as helpful yet
29.1 hrs on record
A return to the origins with updated graphics and gameplay. The game is extremely light and responsive, has some new features in gameplay compared to classic versions, such as the finishing off enemies, some collectibles and upgrades of armor and weapons. Many of the classic enemies are back in new, brighter, more visceral versions. The plot is simple and the focus is really on kicking demon's ass. I just missed having more bosses to fight, only 3 in the whole game.
Posted 25 August, 2019.
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Showing 1-10 of 19 entries