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Unfortunately, BloodNet's manual is big and boring and even after you've read it, the controls are still very awkward. Also, I had no idea the manual even existed when I started playing - Steam didn't give me the usual "View Manual"/"Play Game" option and there was nothing to indicate that it had downloaded a PDF alongside the game.
IMO, they should have just copied the control scheme from Neuromancer (1988) or Monkey Island (1990). I think I was able to get a decent way into both of those games before I got stuck and had to refer to the manual.