30 people found this review helpful
Recommended
0.0 hrs last two weeks / 30.6 hrs on record (27.8 hrs at review time)
Posted: 28 May @ 7:35am

In a crowded deckbuilder genre, Moonsigil Atlas does a great job of distinguishing itself with a fun card-playing mechanic that evokes tile laying board games. There’s a little bit of a feel of puzzle solving for some combats, but in general it has a very fast-paced game feel. The three characters are all quite distinct and fun to play too, but you’ll probably find a favorite.

The game follows the 4-act structure on a node map of Slay the Spire, but both the card modifications and card packs give it a different feel. Card modifications are a bit like Monster Train where cards have a limited number of upgrades and the upgrades range from minor buffs to build defining/game-breaking changes (in a good way). The card upgrades really add to the run-to-run variance. It’s moderately challenging at the starting difficulty, with a really high skill ceiling. Around 30 hours or so to unlock all the content (I’m just shy of all unlocks on two characters right now), but even more playtime for achievement hunting and running at higher difficulties. Works surprisingly great on Steam Deck!
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