20
Products
reviewed
0
Products
in account

Recent reviews by Acrox Shadow

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Showing 1-10 of 20 entries
No one has rated this review as helpful yet
7.4 hrs on record (5.7 hrs at review time)
Early Access Review
Very promising clone of Call of Duty Zombies. Bit rough around the edges currently (interaction prompts are quite finnicky, for example), but still hours of fun to be had, solo or co-op.
Reviewer's PC Specs:
Windows 11
AMD Ryzen 9 7950X3D 16-Core Processor - RAM: 31 GB
AMD Radeon RX 7900 XT - VRAM: 20 GB
Posted 16 April.
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No one has rated this review as helpful yet
19.7 hrs on record (8.6 hrs at review time)
An excellent enough game to get me playing 8 hours in one day, even just on random lobbies without friends. Voice Chat not being Push to Talk by default is not the best idea though.
Posted 20 February. Last edited 20 February.
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16 people found this review helpful
2.9 hrs on record
Beat the game twice. The novelty of its gameplay and aesthetics unfortunately wear off very quickly. Individual rounds are often drawn out far too long, aren't nearly as exciting as those of its toy inspiration, and you'll have to go through several to clear out each fight. It's much more a test of patience than skill. Guard, Slime, Garuda and RGN (Regen) parts in particular cause a lot of problems with dragging out battles.
Posted 15 January.
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77 people found this review helpful
2 people found this review funny
4
4
2.9 hrs on record
Devs got bought out Motorsport Games, were thrown onto a different project, then laid off later. Game will never be finished. Don't buy this.
Posted 28 July, 2025. Last edited 28 July, 2025.
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No one has rated this review as helpful yet
50.2 hrs on record (16.9 hrs at review time)
Early Access Review
Great game with clear passion behind it. More than worth a couple quid.
Posted 17 March, 2025.
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No one has rated this review as helpful yet
18.4 hrs on record (17.4 hrs at review time)
Simply the best package this franchise has to offer. Sonic Generations has always been my favourite Sonic game, and Shadow Generations comes swooping in 13 years later to not only stand alongside it in this bundle, but surpass it as well. As a lifelong fan of this perpetually unstable IP, it feels like a dream come true to finally say they've made a game that's truly great from start to finish, with no strings attached. With games this good, animations like Dark Beginnings, and the Sonic movies turning out so well, we are levels of back never thought possible.
Posted 7 January, 2025. Last edited 8 January, 2025.
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No one has rated this review as helpful yet
15.8 hrs on record (12.6 hrs at review time)
Lovely little game. Chaining drift boosts to build speed while barely keeping your car in control is very satisfying. You'll probably get frustrated when the rather hazardous physics mess you up, but then you finally land that good run and realise how engaging it really is. More than enough to enjoy here for its price.

Protip: You can brake a bit and still maintain your boost chain, even while drifting.
Posted 25 September, 2024. Last edited 25 September, 2024.
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No one has rated this review as helpful yet
71.3 hrs on record (37.9 hrs at review time)
Outstanding game, and an incredible achievement for such a studio. Some may be irked at a lack of many optional areas or alternative paths of progress, but the focus placed on its linear structure likely let the developers refine the game and maintain its consistent quality as well as they have. Lies of P often rivals, and sometimes even surpasses, FromSoftware's titles in many ways, and it's a must-play for any fans of them.
Posted 6 August, 2024.
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5 people found this review helpful
3 people found this review funny
2
115.3 hrs on record (85.4 hrs at review time)
Drive Impact is one of the least enjoyable mechanics I've ever seen in a fighting game, right up there with Rage Arts in Tekken 7 and 8. Balanced at high level or not, it's just infuriating to interact with.
Posted 26 June, 2024.
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1 person found this review helpful
64.6 hrs on record (39.5 hrs at review time)
A potentially great game let down by baffling design choices and deceptive greed.

Implementing manipulative micro-transactions after launch, after people's purchases, after all the good reviews come in, with no prior mention of it anywhere is absolutely abhorrent, and should not be accepted in this industry. The game also has paid DLC characters now, and you aren't allowed to train with or against these characters before purchasing them, nor use the Replay Takeover feature in any match featuring characters you do not own, giving the game an element of pay-to-win, as you cannot properly learn to fight these specific characters like you can everyone else. On top of this, BANDAI NAMCO has been attempting to take down user-created cosmetic modifications and social media posts showcasing them online, in an attempt to push their cash shop cosmetics, having not done anything like this in the past.

Aside from that, Rage Arts are a miserably pace-breaking and frustrating comeback mechanic that was already bad in TEKKEN 7, and made even more obnoxious here. The whole "aggressive" design philosophy leads to a fairly repetitive game flow, and the added mechanics are too overcentralizing. The netcode is also not as good as it should be for a full price high budget fighting game in 2024 (that's also pushing microtransactions and DLC on top).
Posted 8 April, 2024. Last edited 8 April, 2024.
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Showing 1-10 of 20 entries