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Recommended
0.0 hrs last two weeks / 34.2 hrs on record (28.9 hrs at review time)
Posted: 7 Jan, 2021 @ 10:49pm
Updated: 16 Jan, 2021 @ 10:58pm

It's one of those "emotionally captivating, character-driven RGPMaker games" a la To the Moon and Undertale, but IMO better than either of them by miles, and that's saying something because I loved both of those games.

It's also extremely polished. You can just feel how much care and attention went into every detail. Apparently this game has been in development for seven years, and it shows.

In the battle system, characters can feel a whole range of emotions that affect how they perform and interact with other characters - from "happy", "sad", and "angry" to "ecstatic", "depressed", "furious", and "terrified." You will feel all these things, too, I promise.

This is one of those games that should decisively convince someone that video games are art. The story did some things toward the end that I didn't love, and I think the game missed on a chance to take on even bigger emotional themes - but even with the ending we got, holy cow. It's like "sit there and stare at the wall when it's over" good.
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