9 people found this review helpful
Not Recommended
0.0 hrs last two weeks / 219.0 hrs on record (178.0 hrs at review time)
Posted: 5 Oct, 2023 @ 4:47am

Absolutely ruined the gun-play with this new combat overhaul.
Don't get me wrong, i'm a sucker for realism and being IN the fight for games like this. but this new update takes it way too far... it's still a game after all.

Firstly, it feels like the sprinting is more than half the speed that it used to be. It feels like being over encumbered in a game like Fallout or Skyrim. It literally takes over 7 seconds for your gun to stabilise after sprinting for a VERY short amount of time, it is impossible to know where you are aiming unless you fire and see where the bullets land. (Which is ALWAYS in a different spot to where it looks like your gun is pointing)

I had a 1 on 1 gunfight with an enemy about 50m away from me, and we were both walking before we engaged each other, seeing each other only after walking around slowly and scanning for enemies... the gunfight lasted about 20 seconds because we both didn't want to stand still, (for hopefully obvious reasons) but couldn't land a shot at all because of the ridiculous new "Realistic" weapon sway and suppression mechanics.

In a different situation, I was inside a building that was being lit up by enemy machine gun fire for suppressive reasons, it did feel pretty cool to have the suppression effects at that time, being shot at by fully automatic weapons through doorways so we couldn't peak out.. until we were still getting these effects (grey blurry screen, extreme weapon sway and scope inaccuracy) long after the suppressive fire had stopped.

It just feels like they went too far with this overhaul, after all, it is still a game and I have to say.. its just not fun like this. You do feel actually under stress when taking fire and being suppressed, but it's just been taking a step too far.
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