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Montreal, Quebec, Canada



with Tomb Raider: Legend (2006). It introduced the "Next-Gen Content" setting on PC, which added complex lighting and skin shaders that were far ahead of the previous titles.
However, the "huge jump" into true cinematic realism happened with the Tomb Raider (2013) REBOOT
Lara Croft and the Guardian of Light
Co-op Type: Full Campaign (Isometric action-puzzle)
Format: Local (Couch) and Online
Lara Croft and the Temple of Osiris
Co-op Type: Full Campaign (Isometric action-puzzle)
Format: Local (Couch) and Online
Rise of the Tomb Raider
Co-op Type: Endurance Mode (Survival simulation)
Format: Online only
Shadow of the Tomb Raider
Co-op Type: Challenge Tombs (Puzzle-focused rooms)
Format: Online only
Health (physical/mental) and to-do's 1st, social bonding 2nd, gaming/streaming 3rd (<59x in 3yrs OR 1.7x/mo. OR <1x/wk).
https://www.linktr.ee/WolfMusk (all my limited socials in 1 place)