No one has rated this review as helpful yet
Not Recommended
0.0 hrs last two weeks / 1.3 hrs on record
Posted: 28 Sep, 2017 @ 11:18pm

As many people have already mentioned, the first boss is unbeatable in this version of the game. This is because the dev team that ported this game to PC upped the framerate to 60 instead of its original 30, which also results in a sluggish feeling paddle. The devs have been promising a fix to the boss issue FOR THREE YEARS, but of course, there is no fix as of yet, and frankly I don't think there will ever be one. The only real solutions as of now are to get a complete save state to be able to skip the first stage, or to downgrade to the beta version, which is 30 FPS, and plays more smoothly as a result. However, doing the latter has its own myriad of problems. For one, bouncing beats sometimes count as a "miss" even if they've cleared been hit. Crashes are also quite frequent, which can result in all your progress being flushed. Basically, this port is a total mess, and the devs behind this port have shown a great deal of unprofessionalism in resolving this critical issue.

It's a real shame too, since this game is genuinely excellent, and I can personally vouch for the quality of the Wii and 3DS versions. All of the PC ports of the Bit. Trip games are lackluster, but this one especially drops the ball, and serves as a prime example of a poor port, which is honestly no real surprise considering how little experience Empty Clip Studios has (not to discredit them entirely, I certainly couldn't do a fraction of what they've done). If Choice Provisions had handled this one themselves, I'm sure the end result would be much more impressive, but as it stands, there's no way I can recommend this version, despite it being one of my all-time favorite games. This is a rare occasion when a slower framerate makes for a better game. Do yourself a favor and buy any other version of this game.
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