No one has rated this review as helpful yet
Recommended
0.0 hrs last two weeks / 0.9 hrs on record
Posted: 9 Mar, 2016 @ 10:49am
Updated: 16 Mar, 2016 @ 11:54am

Had it on PC and Xbox but refunded the PC version because I good bud of mine got it on xbox as well. For and RPG shooter the damage caused to enemies of high level is just fine, so bullet spungeiness is not an excuse for being a bad game. The graphics and modeling of the city is amaizing. Factions feel different and use different weapons which is great. I would love if they could make the "rogue" penalty smaller in the dark zone. The costumization is great and weapon types actually feel like different weapons. The game will be boring at the beggining but at about level 12 you will encounter main story missions which are a few levels above you. If you are solo do side missions until you reach the proper level , if you want to be tactical and have a few friends hit the mission on a harder difficulty WHILE you are also underleveld. You will feel very chalanged and will need to stay behind cover for 80% of the time you are doing the mission. Skills are also crutial in higher level missions so if you combine them with a friend you will feel very rewarded when you take down that final boss. If you are looking for Call of Duty like action with guns flashing everywhere and explosions left and right, go look somewhere else. The game does need to change the fact that the missions are a bit repetitive and they should throw the player into different enviorments at times ( backstreets, skyscarapers, the statue of Liberty , etc.) they should also have more iconic places around the map. The map should get expanded just a tiny bit more in my personal opinion. I also feel like the game should challange players way more than it does. Don't make the enemies take anymore bullets but have more of them spawn and have them try to circle the player forcing the player to rethink their approach on the attack. I love how the game isn't forceing the player to go for one skill set or tree, like destiny where I chose the warlock as my main character and when I got to the raids I wish I could have went for a Titan ( until The Tanken king ). Darkzone should be completly rethinked and I would love to see a MM aspect to it where there is actuall game modes such as TDM or CTF where each player on the winning team gets a loot item at the end and that loot item has a small chance of being a highend. They should also push back the quality of items because as of now it feels WAY to easy to get high tier items.
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3 Comments
10 Mar, 2016 @ 5:34am 
Listen Up kids, This game is a piece of ♥♥♥♥, You ♥♥♥♥♥♥♥ defending it are genuinely decedents from ♥♥♥♥♥♥♥ Hitler
9 Mar, 2016 @ 1:41pm 
How is it a copy? Destiny is a first person co-op shooter and The Division is a co-op/solo RPG in 3rd person.

Also why would the missions or combat mechanics change from the alpha? At least understand how genres work before submitting such a bizarre review:steamfacepalm:
9 Mar, 2016 @ 12:02pm 
If it costs more than destiny, than how is it a cheap version?