OmegaJeff
Jeff C Hawkins
California, United States
A would be indie dev just doing their best.

If I have an insane number of hours on certain games, honestly, I have a bad habit of alt-tabbing and walking away (sometimes over night).
A would be indie dev just doing their best.

If I have an insane number of hours on certain games, honestly, I have a bad habit of alt-tabbing and walking away (sometimes over night).
Currently Offline
Favorite Game
335
Hours played
Review Showcase
A powerful experience. Moments of true horror, not just cheap jump scares. The cast of heroes/survivors are well developed characters, which leads to gut churning moments when you worry for their safety.

There are a few moments where the scene's gimmick is more frustrating than challenging, but more often than not these gimmick's provide an interesting change in texture from the stealth, combat, and light puzzle gameplay loops.

Spoiler/Content Warning:
A dog dies gruesomely in the prologue. It almost made me quit the game before it started, but I'm very glad I stuck with it.
OmegaJeff 13 Nov, 2013 @ 12:03pm 
It's kind of inevitable. You actually get acheivements for "discovering" different ways to die.
Zealot Infinity 13 Nov, 2013 @ 11:48am 
How easy is it to "make the wrong decision"? :)
OmegaJeff 12 Nov, 2013 @ 8:49pm 
It's kind of like Princess Maker, but a bit more linear like a traditional "visual novel". It has a slightly dark sense of humor, kind of rubbing you face in the horrible ways your princess dies because you made the wrong decision.
Zealot Infinity 12 Nov, 2013 @ 4:47pm 
Is "Long Live the Queen" like that Princess slave game?
VinylFox 9 Nov, 2013 @ 7:33pm 
I mean Long Live, what is wrong with my brain.
VinylFox 9 Nov, 2013 @ 7:32pm 
Thank you for God Save The Queen! <3