7
Products
reviewed
271
Products
in account

Recent reviews by Ne0soft

Showing 1-7 of 7 entries
No one has rated this review as helpful yet
3.1 hrs on record (2.8 hrs at review time)
Game unfortunately has a game breaking bug where if you put a blue key inside the blue key arcade machine and then unlock one door, then put in another blue key, go back to pick it up, unlock the other door, then go in and clean one puddle, go through one entire sequence, the path to the other finale blue key puddle will be blocked off by a black wall as if it were completed, which.. it wasn't. Please fix so I can finish game thanks, otherwise it's good.
Posted 24 January.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
51.4 hrs on record (45.6 hrs at review time)
I"M BEASTING IT!
Posted 24 November, 2025.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
3,994.6 hrs on record (3,931.7 hrs at review time)
I ####### hate this game.
Posted 12 November, 2025.
Was this review helpful? Yes No Funny Award
5 people found this review helpful
9.6 hrs on record
Good game, just needs a few more optimizations, fixes etc, much better than it was during playtest of course. It does what it says it wants to be, and we like that around here.
Gameplay/Gunplay is overall well done. I am not going to lie though, I hate the recoil and long distance shooting inaccuracy even when zoomed in with rifles, here you gotta be a lot closer to actually do some real damage to them even with upgrades, again it's an old school horror shooter like Doom(3), Fear etc. so this type of stuff is to be expected. Shotgun feels like a shotgun, that's the most important part. BTW did I mention that you can sprint but can't jump? Craaazy right? It won't bother you if you forget that your that Spacebar exists. The Soldiers are what you will mostly encounter inside the facilities, they range from weak ahh to tough bastards. They all have that Half-Life 1 Grunt aim I swear. They throw grenades at you to lure you out, sometimes come out when you don't expect them at all, and whilst not necessarily unpredictable, it's like sometimes things happen that again, you don't really expect from these wankers. if they have the numbers though, they will usually try and rush you, especially the ones with shotguns.
The zombies are, well zombies, walk slowly and even if in groups, could usually be taken out with melee to not waste ammo(kinda scarce for the first 2-3 chapters btw, same with health kits), they take 4 hits on the hardest difficulty, for other idk if it changes. Headshot doesn't instantly kill them, bodyshots with shotguns do. The reason headshots don't kill them is because after you take their head out, tentacles start coming out of their head Resident Evil style. There are also zombies with gas tanks which I really, really am terrible at making the cans blow on them. Speaking of, sometimes in areas where you fight enemies, G-Cans will be around, so make sure to shoot them if a crowd is close to them, big cash money kills. Anyway, there are also the fat zombies which I think maybe take a couple melee hits more? I don't know because I usually just start shotgunning them since they appear in crowds most of the time and it takes out one other zombie behind or to the side, again depending on how big crowd is. The zombies on brutal difficulty two hit kill you if i remember correctly.
Now then, onto the lovecraftien bull. There are some stuff you will need to fend of only a couple times, first ones you encounter are Octopus heads as I like to call them, shotgun takeouts are preferable against them, they also cloak but make a lot of noise and go in and out of said cloak so you can catch glimpses of their pathway towards you, when close enough but not enough to hit you, shotgun is the gun of choice unless running low on ammo, in that case, just waste an entire Rifle mag into them. First they are by themselves, but mid game they start appearing in bigger numbers. Not too difficult to deal with them if keeping distance. There are hanging tentacle things that usually are in groups, if standing in an area in front of you where u can't pass without killing them, just use your pistol to take them out and make space, they don't move, they are really just there as an obstacle. Then there are these worm things in some areas which drop down from the ceiling, they are fast as f, melee is not advised, they take a lot of shots, so use shotgun again, if you got ammo and are ready to waste it, now is the time to use it. Melee not recommended due to speed. Then oh boy, you got my favourite, that only appear in one specific late game area, THE ♥♥♥♥♥♥♥♥ SPIDERS REEEEEEEEEEEEEE! Anyway these guys, they are tough and gather in big crowds, come through vents, and well, it's more so of a matter of you holding out in those areas unless somewhere else... especially the first time you see em, if you see em then, I advise not using any ammo and just running around them, as they are literal hard-skinned bullet sponges when it comes to everything except the shotgun, but you don't want to use that because there is just too, too many of them there. There is one thing, that you will have to deal with early game, which I advise using pistol for, it's a big eye head(I think?) thing, until it sees you, you are in stealth mode, however you really want it to see you, so that it follows you, as the room you are in with it, has gas canisters you can blow up when its next to it so you can burn it, takes a bit to beat, but it's easy if you can dodge it's attacks(if I remember correctly it shoots beams at you maybe?). Oh yeah, I should probably mention, there is a sanity feature, which in some areas like the one you encounter this thing in, will make your aim slightly worse, or recoil? Not sure, but it sure as hell can get blurry sometimes. I think that's all of them, except well, the final boss. It's kinda obvious who it is and well, I'd rather you play the game and find out how to fight him yourself(p.s. it is guns lol).
Now onto the sometimes sections that the game makes you go through, the first one, being, going out in the deep sea with a diver suit on, it's kinda slow. You can throw glow sticks to light up areas, and also there is an Oxygen meter which you won't have to refill if you just keep walking most of the time, other than in some areas, in which case there are Oxygen refills surrounded by light. The main thing you will have to deal with here, are tentacles, small ones and big ones, that if they have a glow stick next to them, they will go into their tiny/big holes and won't bother you. You will have to do this, a lot. Sometimes in some regular areas there is water, which you will have to swim through, again no real biggie, functions the same as the diver suit areas except faster and no tentacles. Now onto the 2nd thing you will have to deal with sometimes, which is a slight puzzle thing. You will have to find batteries and put them into the right places, sometimes taking a battery out of one area to access another etc. to find another battery or something else. That's all when it comes to the gameplay I think.
The crafting/upgrade and skins equipment system for weapons doesn't necessarily make you go out of your way to get the upgrades, as you get all the material needed for them along your regular path(well for the most important upgrades anyway, which for me are damage additions due to me able to compensate for recoil etc.) There are safes with materials in them in the game, in about every Station for which you got codes you need to find, and you can access them later since most of the time you end up going back the way you got into them(the stations I mean).
The story, I mean, it has a plot (lovecraftian one), it can be easily understood, has explanations, more details and stuff along the way where you find out how and why these things are happening. Personally I wasn't necessarily interested for this part but it's good enough for this type of game that I wouldn't worry about it too much. You are practically, just a random sea diver guy (which is why I also compare it to Doom 3 somewhat lol) trying to get a cure for his daughter and escape the hellhole that is the place you find yourself in.
Atmosphere/Aesthetics are done pretty well to get/keep you engaged with the game. It's gritty. It does technically have subtle story telling through things in areas that you can find, like blood spots. that type of thing. The game kinda goes for that old jumpscare feel whenever it kinda tries to scare you I think, think like if you played the Half-Life 2 mod Nightmare House 2.
Can't really complain about graphics either.

Overall the game does what it sets out to do, what the devs wanted, and well, that's it. Might not be everyone's cup of tea, but if someone wants to play F.E.A.R without slow motion or Doom 3 except instead of demons you got Cthulu, then go for it, you will enjoy it. Oh and like I said there is still some things that do need fixing, but that's about it.
Posted 7 November, 2025.
Was this review helpful? Yes No Funny Award
2 people found this review helpful
1
0.4 hrs on record (0.3 hrs at review time)
Ok game for 1 euro and about 30 minutes, I'd work on the hit reg a bit though. Has the fundamentals to become something more. Oh, the game likes to be cheap sometimes, very close to the end, might just be me though.
Posted 2 November, 2025. Last edited 2 November, 2025.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
0.9 hrs on record
Very Good Fast-Paced Boomer Shooter roguelike? I enjoyed it very much. TBH I went in relying solely on instinct not knowing where the next path takes me as to not get confused by all the amount of stuff happening in such a fast way in such a short amount of time. I also liked the way the way the life mechanic works which just forces you into that I don't give a ♥♥♥♥ shoot first think fast shoot again gotta go fast mindset as if you are running on borrowed time, like the movie Adrenaline for example (ok maybe not the best example lol).
Posted 23 September, 2025. Last edited 25 September, 2025.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
2,806.0 hrs on record (2,785.0 hrs at review time)
SAXTONNNN HAAAAAALLEEEE!!
Posted 21 June, 2018. Last edited 3 October, 2024.
Was this review helpful? Yes No Funny Award
Showing 1-7 of 7 entries