ModdedNostalgia
Kenny
Westminster, Colorado, United States
Twitch.tv/ModdedNostalgia I stream sometimes when I'm not in school most of the year for Engineering!
:superhexagon::LIS_pixel_heart::superhexagon::LIS_pixel_heart::superhexagon:
I won't add you unless I know you or you do something I take interest in. :cinnamon:
Twitch.tv/ModdedNostalgia I stream sometimes when I'm not in school most of the year for Engineering!
:superhexagon::LIS_pixel_heart::superhexagon::LIS_pixel_heart::superhexagon:
I won't add you unless I know you or you do something I take interest in. :cinnamon:
Currently In-Game
Avowed
Workshop Showcase
Expands the Holy Mountain regions with a massive custom storage room (with a proper safe item storage), Sellhole integration, a return portal to the previous mountain, and a secret fourth thing. This mod automatically removes Holy Mountain collapsing as of
5 ratings
Created by - ModdedNostalgia
Review Showcase
383 Hours played
9/10 This game exceeded my expectations.
I purchased this game on sale right after the 1.0 release because a bunch of reviews were saying this game was like cocaine for those on the spectrum. I happen to be one of such people and have been needing a game that provides that kind of kick for ages, and I honestly didn't believe you suckers, so I kinda purchased the game just to prove y'all wrong.

I got proved wrong instead. Big time. Thanks, Steam review bros.

That being said, there are just a few suggestions for the gameplay that have come up in my 150-ish hours playing so far that I'd love to see happen:

- A later-game secondary back slot so you can wear two different back-techs at once: Jetpack+parachute = controlled falls at all times (just press spacebar when out of fuel to activate secondary tech). Hell, even Hoverpack+Jetpack would be nice to conveniently switch to fuel when out of electricity. Either way, having two back slots would be killer. Perhaps unlockable through the MAM or in a tier unlock for tier 8/9

- An easier-access delete button for blueprints when you enter category edit mode in the blueprint maker (like a little trash can in the corner of each blueprint when edit mode is enabled). Maybe I'm just an idiot, but I can't find the dang delete button for the blueprints lol.

- A dismantle-only repository that you can build with Mercer Spheres (thus unlocked in the MAM probably) that can hold a ton of crap from dismantling stuff so that when you inevitably need to delete an entire massive factory because it fails you, you don't have to go around like a monkey picking up all of the dismantle crates and shoving the materials into piles of temporary industrial storages for later use... Had to do this twice now, and it's actually the most tedious part of the game right now. I want to feel freedom with deletion as much as I feel with creation.

- On a similar note to the last one: let me set how many things I can delete at once in the settings menu up to 500 items (if possible, 50 can remain the default). I'm willing to sacrifice a lag spike for a quick-delete of a lot of crap.

- A couple more basic wall textures would be lovely at minimum. I'd love to see some brick styles for that old industrial-age look. Even better if we could also get some weathered overlays that go on top of textures like that so I could make my brick near my coal plant look sooty or make the steel bridge near the ocean look rusty... In general more cosmetic stuff for factory-ing my factory for different industrial ages would be pretty neato. Just don't turn into the Sims 4 and make me pay 15 bucks for each pack of crapola lol.

- Official mod support should probably be a priority for this game. It has an incredible community that I didn't even know existed, and official mod support would inject a longevity into this game that would be unmatched. I can only imagine the Tekkit-like packs that would emerge over time with ever expanding tech trees and upgrades out the wazoo... Those would be the glory days frfr.

- The Zip-line tool needs tinkering IMO; I'd love it if I would actually go in the direction I was looking at and holding W towards when coming to an intersection in power-lines (which only seems to work when there is a designed even split), and you should be able to wrap around tighter corners than what is currently allowed. This is the least of my complaints but still makes it on the list.

It would be sick as well if you could upgrade it for SPEED and LONG-DISTANCE ATTACHMENT later in the game to give it relevancy after you get the Hoverpack. Perhaps you add zipline attachment upgrades to our legs to skate on top of power lines lol...

- Please reduce the hard-drive completion time; that s**t is TEDIOUS for no apparent reason. 2-3 mins MAX.

- *$$@#^$#^%@*^%@&$*%#$#ADA DON'T LEAVE ME FOR THE ALIENS WTF THE WORLD FEELS SO DEAD WITHOUT YOUR VOICE NOW!$#&*^$%^%#%$(&^%$^$ I KEEP COLLECTING THE SOMMERSLOOPS LET ME JOIN YOU!!!$&#&*$%#@@#&%$*(^%
Recent Activity
10.7 hrs on record
Currently In-Game
0 hrs on record
last played on 8 Mar
Achievement Progress   0 of 132
19.5 hrs on record
last played on 8 Mar
Comments
kov 23 Sep, 2022 @ 8:38am 
goofy
This (Real) 19 Aug, 2022 @ 12:31pm 
Boge Boge.